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Steam News19 April 20233y ago

Patch 1.8 Live

Welcome Bloodhound fans! The demons have been busy down here, making some adjustments to our prologue.

Full notes

Full Bloodhound: First day in hell update

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What changed

2 fixes1 addition4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
addedWelcome Bloodhound fans! The demons have been busy down here, making some adjustments to our prologue. Here are the changes you'll find in new patch for First Day in Hell:
changedRebalanced the number of Cuppidyns on Arena 2 and the Blood Tree Arena in Level 1 Act I.
changedAdjusted the number of Cuppidyns that appear after picking up the Green Key in Level 1 Act I.
changedImproved the AI's ability to detect Navmesha, so they won't get stuck in a synchronized ballet anymore.
fixedFixed some issues with the Gib Body.
fixedFixed texture of the Demon Priestess's Tier 2 damage display.

Bloodhound: First day in hell changes

addedWelcome Bloodhound fans! The demons have been busy down here, making some adjustments to our prologue. Here are the changes you'll find in new patch for First Day in Hell:
changedRebalanced the number of Cuppidyns on Arena 2 and the Blood Tree Arena in Level 1 Act I.
changedAdjusted the number of Cuppidyns that appear after picking up the Green Key in Level 1 Act I.
changedImproved the AI's ability to detect Navmesha, so they won't get stuck in a synchronized ballet anymore.
fixedFixed some issues with the Gib Body.

Welcome Bloodhound fans! The demons have been busy down here, making some adjustments to our prologue. Here are the changes you'll find in new patch for First Day in Hell:

  • Rebalanced the number of Cuppidyns on Arena 2 and the Blood Tree Arena in Level 1 Act I.

  • Adjusted the number of Cuppidyns that appear after picking up the Green Key in Level 1 Act I.

  • Improved the AI's ability to detect Navmesha, so they won't get stuck in a synchronized ballet anymore.

  • Fixed some issues with the Gib Body.

  • Fixed texture of the Demon Priestess's Tier 2 damage display.

  • Continuing to work on reworking the simple colliders in Level 1 Act I.

  • Optimized the streaming of levels for a smoother experience.

These changes should make your descent into Hell even more challenging. The gates of Hell are always open, and the demons are waiting for you. Keep fighting, and we'll see you on the other side.

Source

Steam News / 19 April 2023

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