Full notes
Full Bloodhound: First day in hell update
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What changed
- Gameplay
- Fixes
- Maps
Bloodhound: First day in hell changes
We're excited to announce the latest update for Bloodhound - First Day In Hell, introducing a range of fixes and improvements to enhance your gameplay experience. Here's a rundown of what's new:
Auto-save function added to the game
Quick save icon added to the game
Auto save icon added to the game
Fixed issues with game state saving
Fixed an issue with falling through the map
Fixed simple collision bugs that were affecting AI
Enemies no longer respawn after game reload
Enemies can no longer pull through walls after game reload
Removed unnecessary colliders on clutter objects
Fixed gib body for cultist fanatic shotgun
Fixed player positioning when transitioning to the next map through portal Act1Map4
We hope these changes make your journey through Bloodhound's dark world even more enjoyable. As always, we appreciate your feedback and support as we continue to improve the game. Happy hunting!
Source
Changelog.gg summarizes and formats this update. How we read updates.
