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Latest Blood Trail updates
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- Blood Trail
Main Branch Update 0.4
Main Branch Update 0.4 Hello players — we’re excited to announce that all Experimental Branch content has now moved to the Main Branch as we prepare for the next wave of updates. We Introduce: C.A.P.E.C.O.D. Clinically…
Announcement8 changesGameplayBalance - Blood Trail
Experimental Branch Update
Experimental Branch Update Changes Improved ragdoll physics. Bodies now appear heavier and carry more realistic momentum. (Note: Ragdoll behavior will continue to evolve throughout development.) Made large, high-velocit…
Announcement4 changesFixGameplay - Blood Trail
RAID Returns!
Experimental Branch Update New Content RAID mode is now fully restored, with all 9 levels updated and enhanced. Changes Significant improvements to enemy AI behavior across all modes. Enemy NPCs now wear headlamps durin…
Announcement5 changesFixGameplay - Blood Trail
Experimental Branch Hotfix
Experimental Branch Update Changes Adjusted Runner AI to make them more accessible and easier to locate during gameplay. Optimized collision in the map "Heartbreaker" for improved performance and smoother navigation. (I…
Announcement2 changesGameplayMaps - Blood Trail
"Homewrecker" Map Returns with Enhancements
Experimental Branch Update New Content Brought back the survival mode map "Homewrecker". Changes Applied numerous optimizations to the map. Updated lighting for enhanced visual quality. Added new areas of interest and c…
Announcement6 changesGameplayMaps - Blood Trail
Experimental Branch Update
Experimental Branch Update New Content Rerelease of the map “Dreamcatcher,” featuring an updated look and layout for this classic forest map. Foggy and dark conditions require the use of headlamps and night vision. Chan…
Announcement5 changesFixGameplay - Blood Trail
Experimental Branch Update
Experimental Branch Update Please note that this Experimental Branch update introduces new content that is largely untested by the public and may present unexpected bugs or performance issues. We appreciate your feedbac…
Announcement5 changesFixGameplay - Blood Trail
Experimental Branch Hotfix
Experimental Branch Hotfix Hey everyone! I was out of the office for the last update, so we didn’t get a chance to post a changelog. To keep you in the loop, I’m combining the changes here. The only change this time is…
Announcement9 changesFixGameplay - Blood Trail
Experimental Branch Hotfix
Experimental Branch Hotfix Changes Introduced an experimental optimization feature for dead NPCs, making them non-interactable once the player stops focusing on them. This may become an optional setting for higher-end s…
Announcement9 changesFixGameplay - Blood Trail
Experimental Branch Hotfix
Experimental Branch Hotfix Fixes Fixed logic that caused runner enemy types to crash the game; AI is temporarily less advanced but smarter pathfinding will return. Fixed spawners in "Paint Thinner" map. Fixed scale of .…
Announcement9 changesFixGameplay - Blood Trail
Experimental Branch Hotfix
Experimental Branch Hotfix Fixes Fixed spawners in sandbox map "White Noise." Changes Disabled runner enemy type temporarily while we investigate the cause of crashes. Removed melee particle effect.
Announcement9 changesFixGameplay - Blood Trail
Experimental Gore + AI Update
Experimental Branch Update Dear Players, We are thrilled to announce the release of the long-awaited Gore + AI update for the Experimental Branch of Blood Trail! This update encompasses thousands of changes and improvem…
Announcement18 changesGameplayMaps - Blood Trail
Gore + AI Experimental Branch Update Pre-release Preview
Announcement - Blood Trail
Getting closer
Hello! The update is coming along well and we are hoping to enter the experimental branch at some point in the near future. In the meantime, here's a couple of sneak peek images from the new gore system we'd like to sha…
Store2 changesGameplay - Blood Trail
A sneak peek at critical neck hits
Hey all. We've been busy with our noses to the grindstone. We are working as fast as possible to bring you this monstrous update, but we felt it was a good time to show one of the latest features we've implemented. Enjo…
Announcement1 changeBalance - Blood Trail
Sneak preview of the upcoming gore system!
Hey everyone! We thought you'd enjoy this sneak peek at the NEW GORE from our upcoming GORE & AI UPDATE! As many of you know, we have been working hard on this update for a long time and we are so excited to be able to…
Announcement1 changeGameplay


