Full notes
Full Blood Trail update
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What changed
- Gameplay
- UI and audio
- Fixes
Experimental Branch Update
New Content
RAID mode is now fully restored, with all 9 levels updated and enhanced.
Changes
Significant improvements to enemy AI behavior across all modes.
Enemy NPCs now wear headlamps during nighttime scenarios.
Added facial variation to enemy NPCs for greater visual diversity.
NPC footsteps now play appropriate surface sounds and are spatialized for accurate directional audio.
Fixes
Fixed a bug where gore effects were not displaying correctly on the right knee.
(If running, please restart Steam to ensure the update queues.)
Source
Changelog.gg summarizes and formats this update. How we read updates.
