Full notes
Full Blood Reaver update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Security
- Gameplay
Blood Reaver changes
CHANGE LOG:
Fixed an issue wherein the settings menu refused to work, at all. It now does.
For controller users, we've added controller layouts to change up how your bindings
In accordance with a security issue that unity had last month, we've updated to protect against it. (This wouldn't have impacted any of you)
Demons now have visual indicators/cues when under a status. this is most Noticeable with"Calcifer's Flame"and"Time Splitter"
Modified how the"Centrifuse"ability works. tapping the ability now fans out a series of smaller explosives in front of the player, allowing for more efficient area denial.
Note: Stayed tuned for a further update notice as we'll be accepting a number of players for the playtest soon. The following playtest update will be one pertaining to live multiplayer testing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
