In this update1
Full notes
Full Block In update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Block In changes
Update 0.2 is live and brings us to Early Access!
Changelog:
New modifiers (bullet effects; Burning Rounds, Poison Rounds and Lightning Rounds)
New perks (Max ammo, reload speed, new class perks)
New class!
Scout Master joins the game with tiny scoutlings that are still learning how to be a part of this game.
Removed guaranteed wepon crates, and weapons drop more rarely now.
Weapon drops scale with your level, so you will no longer get a crappy pistol at lvl 20.
Pistols and Shotguns now fire when holding down firing key. This is for player comfort reasons. I'm reserving actual single fire to snipers and revolvers.
Coins are now tracked! Uses for those will come in a future update.
4 new bangers on the soundtrack!
Weapon stat adjustments
Bunch of bug fixes I forgot to write down, haha.
Source
Changelog.gg summarizes and formats this update. How we read updates.
