Full notes
Full Block In update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
Update 0.1.4 is live!
Changelog:
New enemy! - Prepared to get boned to the face by a new enemy, the Hollowed.
New boss! - Added a boss fight. As the first one of its kind, it should be easy-peasy.
New upgrades! - Added a new system for further upgrades that significantly change how your build works. A more comprehensive batch of upgrades to these new Modifiers as well as the old level-up perks will be coming soon™.
New weapons! - Not telling what they are, you gotta find them first.
New rare crates! - These rare crates have a high chance of dropping a Modifier brick.
Changed some level-up perks to give a percentage upgarde instead of flat value.
Crates now disappear when opened, and appear randomly on the map as your run progresses. Rare ones too!
Improved enemy pathfinding. They should no longer get stuck on crates etc.
Explosives!
Bullet trails are back, baby! And no longer glitch out like crazy.
Shotguns can no longer kill the same enemy multiple times in one go, resulting in a flood of exp crystals.
New weapons have a chance to scale damage according to your level, so they won't suck later in the run. Will add more randomness to these in the future.
Guide to controls added to pause menu.
New pause menu!
Gun kick animation position fix, so it no longer gets... out of hand. Ba-dum-tss!
Simplified item pop-up info boxes.
Replaced old Dash and Jump bugs with new ones.
You can now Jump over enemies!
Radio now shows the name of the song that's playing.
Added 2 new banging tunes to the radio!
Known issues:
You can still grab the starting weapon midair for some reason. If this happens, drop it with F and pick it up again.
Dashing sometimes gets fucky-wucky, if this happens, pray and slam the other keys as hard as you can. Jumping and breathing deep might help as well.
Elite enemies seem to be very scarce, will look into the spawn chances etc. You can still find some static ones on the map!
First in the chamber upgrade might result in negative damage when using a shotgun. Pretty cool, right?
Planned stuff for future updates:
Grenades!
Health pick-ups!
Temporary boost pick-ups!
New upgrades and perks!
New character class, voting on Discord and Patreon.
Status effects.
New biome.
JOIN ON DISCORD: discord.gg/NtS3TRxKNb
SUPPORT ON PATREON: https://www.patreon.com/c/blockin
Source
Changelog.gg summarizes and formats this update. How we read updates.
