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Full BlitzKeep Unleashed update
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Repeated intro
Hello all! Here's the changelist for your weekly BlitzKeep Unleashed release.
What changed
- Server
- Gameplay
- UI and audio
New extra life item in the shop for 1000g! Now if you die after purchasing this item, you will come back to life immediately. Great for those harder levels! Note that the extra life does not work in multiplayer, Verdantopia, or the Askar Bridge.
The game gets slightly easier each time you die. This was already feature, but we tuned it up so it's actually noticeable now. Try enough times and you should be strong enough to beat every level... but your high score will be lower! For high score seekers, whenever you hit restart or leave a level, this handicap resets.
When you go to Quit during gameplay, it goes to the level select.
The Black Hole is *significantly* buffed. Its radius is larger, it really sucks enemies in now, and it kills every enemy, no matter how strong.
The chain acid spell is also buffed.
In Amphibia 3, the light orb enemies (the "Mote"s) will no longer attract to projectiles (like rogue knives) and have a little mini-tutorial.
Various art improvements, like the protective bubble, some boulders in Puddland, lasers, etc.
Fixes to controller input in Verdantopia when you're controller multiple characters. Significantly easier to control now.
Some typo fixes.
Thanks for playing!
Source
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