In this update5
Full notes
Full Blessed Curse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Blessed Curse changes
Hello everyone!
We are now happy to be releasing our second update. The weekly streak shall continue.
What to look forward to in the coming weeks: There are some ongoing soundwork that will add to the immersion in the game. We are also working on updates the animations we have and there is an ongoing process of improving everything that already in the game.
We are eagerly listening to any and all feedback and will adjust work process accordingly.
This weeks patch notes
Fixes
Fixed an animation import issue.
Fixed the lag for the flashlight
Changes
Changed parameters in GameMode in hopes of fixing an Entity spawn issue.
Changed some Apartment meshes to look a little bit better.
New
Added some new props to the Hub area
Added a few new Apartment related 3D models.
Added a new night sky
Added more interior lights and light switches
Added some trash props and other minor fixes to the school level.
Added a PostProcess effect to the camera when you have died.
Added a bunch of new trash and office assets.
Source
Changelog.gg summarizes and formats this update. How we read updates.
