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Steam News28 July 202511mo ago

Rework

Hello! The news and updates have been sparse, development slow, BUT - we keep on pushing to get this game together! Where are we at the moment?

In this update2

Full notes

Full Blessed Curse update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
addedWhere are we at the moment?We have had a shorter period with a bit of help from two students this summer, which have been a lot of fun, very teachable for for us all and progress have been made. Nothing though that has really sufficed an update for the Game or Demo. But definitely things that are good for Blessed Curse's development in the longrun. One very big decision that had to be made is that the project needs to be reworked from the ground up as to create a more clean and stable ground. Both as the project has been a mess and a lot of lessons has been learned on how to do it better, but also because Unreal Engine itself started to bug out and migrating to a new project did unfortunately not help.
changedLook forward to it!With the rework, graphics and potentially some gameplay elements will change a bit to! All of it resulting in a better, prettier and stronger core gameloop!

Blessed Curse changes

addedWe have had a shorter period with a bit of help from two students this summer, which have been a lot of fun, very teachable for for us all and progress have been made. Nothing though that has really sufficed an update for the Game or Demo. But definitely things that are good for Blessed Curse's development in the longrun. One very big decision that had to be made is that the project needs to be reworked from the ground up as to create a more clean and stable ground. Both as the project has been a mess and a lot of lessons has been learned on how to do it better, but also because Unreal Engine itself started to bug out and migrating to a new project did unfortunately not help.
changedWith the rework, graphics and potentially some gameplay elements will change a bit to! All of it resulting in a better, prettier and stronger core gameloop!

Hello!

The news and updates have been sparse, development slow, BUT - we keep on pushing to get this game together!

Where are we at the moment?

We have had a shorter period with a bit of help from two students this summer, which have been a lot of fun, very teachable for for us all and progress have been made. Nothing though that has really sufficed an update for the Game or Demo. But definitely things that are good for Blessed Curse's development in the longrun. One very big decision that had to be made is that the project needs to be reworked from the ground up as to create a more clean and stable ground. Both as the project has been a mess and a lot of lessons has been learned on how to do it better, but also because Unreal Engine itself started to bug out and migrating to a new project did unfortunately not help.

We did also try other solutions but nothing was as stable as reworking.

Look forward to it!

With the rework, graphics and potentially some gameplay elements will change a bit to! All of it resulting in a better, prettier and stronger core gameloop!

Will try to keep the updates a bit more frequent now also moving forward.

Source

Steam News / 28 July 2025

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