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Latest Blast Processed updates
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- Blast Processed
Update on the Next Update
I've been giving somewhat regular updates on Blast Processed development in my Discord server and in my YouTube text posts, but I realize I should probably post something here since this next update has taken much longe…
Announcement3 changesServerGameplay - Blast Processed
Early Access Build 3.02
Fixed a game crash when removing a bind in the control settings.
Announcement1 changeFixPerformance - Blast Processed
Early Access Build 3.01
Fixed the ambient audio in Ascent not looping. Fixed the secret in Paradise lacking a subtitle when reached.
Announcement2 changesFixUI/audio - Blast Processed
Early Access Build 3 & Official Leaderboards Release
Blast Processed now has official in-game leaderboards, which are available to access through this DLC: Blast Processed Leaderboards In order to cover the costs of running my own servers for the leaderboards, I had to pu…
Patch notes12 changesGameplayServer - Blast Processed
Blast Processed Leaderboards Beta Test Event
UPDATE: The test event is now over, and the test build is no longer available to use. I was able to identify a fairly serious issue through this test, so thanks to everyone who helped out by reporting issues <3 Official…
Event6 changesCompatibilityServer - Blast Processed
Early Access Build 2.01
This update just improves some small things related to the UI. Patch Notes: Added a small space between every character in the font. This should greatly reduce how many letters touch each other at smaller font sizes and…
Patch notes9 changesFixUI/audio - Blast Processed
Early Access Build 2
The first major update for Blast Processed is here, featuring two new maps and a suite of new features designed for speedrunning like a practice mode and built-in splits for the speedrun timer. You can learn about every…
Patch notes23 changesFixMaps - Blast Processed
Early Access Build 1.12
These patch notes come along with an update, though they also include some undocumented changes I put out in very small updates over the past week or so (in chronological order). Split the centered speed display setting…
Patch notes2 changesFixMaps - Blast Processed
Early Access Build 1.11
The speed display setting is now a dropdown with an additional "Centered" option. This option will show the speed display just above the crosshair. Slightly changed how text looks and how it's scaled with resolution. Fi…
Announcement2 changesFixGameplay - Blast Processed
Early Access Build 1.1
This is a bigger update than the previous small patches since I've made the first change that breaks replay compatibility across the game. If you want to go back and view your old replays, I've put up a beta version whi…
Announcement9 changesFixCompatibility - Blast Processed
Early Access Build 1.06
Using reset binds in the pause menu is now restricted to the initial menu and only works on full maps. Fixed hit indicators appearing during replay loading. Fixed the tooltip for the input display setting.
Announcement3 changesFixMaps - Blast Processed
Early Access Build 1.05
New Feature: Hit Indicators By default, you'll now be shown the horizontal direction you've been hit by a rocket from. This HUD element can be disabled in the options menu. Reverted the changes made to reset binds in 1.…
Announcement5 changesFixGameplay - Blast Processed
Early Access Build 1.04
Fixed Dynamic FOV and Strafe Lean toggles not loading from the settings file on startup. Replays may load a little bit faster now. I'm also aware of a bug with borderless fullscreen that causes the window to be misalign…
Announcement1 changeFix - Blast Processed
Early Access Build 1.03
Fixed the final map being visible when it hasn't been unlocked yet in certain cases. Fixed a typo in the options menu.
Announcement2 changesFixMaps - Blast Processed
Early Access Build 1.02
Disabled the ability to bind mouse wheel to actions. This didn't work properly and was just causing confusion. Using a reset bind before reaching a checkpoint will now reset the timer and start recording a new replay. U…
Announcement3 changesGameplayMaps - Blast Processed
Minor Map Tweaks
This update has some balance changes to maps, particularly the surf tutorial in Metropolis which was unreasonably difficult for several people. Unfortunately, the updates I've made to Paradise, Metropolis, and Palace me…
Announcement2 changesMaps




