In this update3
Full notes
Full Blacklist Brigade update
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Repeated intro
Hey, a new version is now out and it contains a new mission! It's a pretty lengthy one and offers a decent amount of action. Also added a little extension to Hostage Negotiations mission, so it's a bit longer now too. Sorry that took a little too long since the last update.
What changed
- Gameplay
- Balance
- Fixes
Blacklist Brigade changes
0.7.0 Patch Notes
New content:
Added a new mission, Unholy Alliance
Added a new area to Hostage Negotiations mission
Fixes and improvements:
Minimum armor durability (temporal regen point) is now affected by difficulty levels. 50 for easy and normal, 25 hard, 0 very hard
AI teammates should now defend themselves more actively while moving to revive a downed team member
AI teammates will now stop reviving a team member if progress is < 50% and a threatening enemy is spotted
AI teammates are now automatically set back to follow mode after a move command when the player arrives near the move order point
AI teammates should now rush to upper floors to chase enemies only if the enemies are targeting a player or an AI teammate
AI teammates now crouch if they are in the line of fire of another teammate who is shooting or wanting to shoot
Further improved how AI teammates try to avoid players' and each others line of fire
AI teammates should now move to full cover if possible in situations where threatened by enemies while reloading weapons
AI teammates can't reload their weapons simultaneously while reviving anymore
Possible fixed a bug that allowed AI teammates occasionally to shoot through full height walls
Fixed a bug that caused enemies sometimes not to try to search players after seeing a dead body
Fixed a bug that caused sometimes controls not respond after trying to melee strike and shoot with an empty shotgun simultaneously
Smoke grenades 25% additional dodge bonus is now also applied when smoke is between players and shooting enemies (no need to stand directly inside smoke)
Fixed smoke grenades way too big collisions
Fixed a bug that caused smoke grenades and flashbangs to block AI navigation in tight spaces
Player characters are now pushed down if standing on really narrow edges without ground under their feet
Fixed a bug that caused explosive barrels not to deal damage sometimes
Source
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