Full notes
Full Blackfaun update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, we’re back with our final tileset and controller support! We apologize for the length of time between updates. The Court of thorns took us longer than expected, but hopefully the amount of content makes up for the delay. Thanks for all of your support! Blackfaun patch 0.9.0 is now live -- check out the full patch notes below:
What changed
- Compatibility
- Gameplay
- Balance
- Fixes
- Performance
Blackfaun changes
- Act 4The Court of Thorns has been added to the game! Eri corners Pan in their once tranquil birthplace as we finish the story of Blackfaun in this final chapter!
Four new bosses and six new enemies now plot your doom within these royal halls. Each enemy comes with a chance to drop a new talisman for your collection.
Controller support Woohoo! Blackfaun is now compatible with XBox and PS4 controllers! Additionally, we’ve updated the UI and other game actions to be compatible with controllers. Give us your feedback on the boards.
Instruction Page We’ve added a set of instructions and gameplay explanations to the main menu page under “Tutorial”.
Censha, the Red Spear
Stay away from the pointy end.
Zoma and Knemid, Harpy Matriarchs
Two for the price of one.
Orlith, Rider of Dread
Let’s buuuuurn.
Ugark, the Thunderous Hoof
Savage metal riffs and face melting.
Palace Tiger
Ingot Devil
Lai'ruhn Maga
Lai'ruhn Incubus
Stone Simulacrum
Crystal Siren
Cleaned up boss dialog sequences.
Added a warning message when starting a new game while there is another play-through in progress.
Exalted Wisp ring now increases AOE damage from destroying wisps.
Added explosion visual effects to all familiars’ attacks.
Windowed mode now resizes the game window by default.
Reduced screenshake caused by the Wise Master weapon.
BUG FIXES
Fixed an issue that allowed the Withered Effigy to shoot through walls.
Fixed an issue that prevented Pan from blinking while the Bat’s Tongue offhand was equipped.
Fixed an issue that allowed Pan to sometimes blink through doors.
Fixed an issue that prevented enemies from aggroing while the Shadow Guide chest was equipped.
Fixed an issue that sometimes allowed the Goblin Totem to continue shooting even after it was destroyed.
Fixed an animation issue with Lyrewolves.
Fixed an issue that allowed Pan to continue to attack while affected by silence.
Fixed that issue that sometimes caused the game to crash during the loading screen.
Note: All local save data has been reset with this patch release for stability issues. Thanks for bearing with us for this reset.
Source
Changelog.gg summarizes and formats this update. How we read updates.
