Full notes
Full Blackfaun update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
Blackfaun changes
Blackfaun patch 0.7.37 is now live! Check out the full patch notes below:
GENERAL
As part of our continued effort to increase the overall difficulty of the game, we’ve modified some additional boss mechanics and AI.
BOSSES
Braald, the Wolflord
Now alternates between using his charging attack and ranged attack more frequently.
Projectiles now lead the player and travel faster.
Increased Ancient Wolf health.
Boulderscale, the Hungering Wurm
Increased scale overall - body whip attack now covers a greater area.
Increased movement speed while using burrow attack.
Acid spit travels faster and now has a lower trajectory.
Arugir, Rider of Genesis
Ranged attack now spawns three projectiles, up from one.
Increased frequency of charge attack.
Summons more orbs per cast.
Aleog, Rider of Wonder
Ranged attack now spawns three projectiles, up from one.
Increased the amount of time slow bubbles on each time-slow omnicast.
Increased the amount of glyphs created with each glyph omnicast.
Moonfeather, the Last Hippogryph
Projectiles now lead the player, travel faster, and are larger.
Wind clones now fly faster and with less delay.
OTHER
Sprint now gives you a boost in speed for every mana consumed during the sprint.
Note: We are still investigating door related issues caused by Blind Shriekers in the Duskhaven Sanctuary. ːsteamfacepalmː
Source
Changelog.gg summarizes and formats this update. How we read updates.
