HomeGamesUpdatesPricingMethodology
Steam News26 January 20233y ago

French Translation Released

Ho there, adventurers! We are thrilled to announce that Black Geyser: Couriers of Darkness is now available in French!

In this update1

Full notes

Full Black Geyser: Couriers of Darkness update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions9 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Maps
  • Store
addedWe are thrilled to announce that Black Geyser: Couriers of Darkness is now available in French! Our heartfelt thanks goes to Vincent "Goat Buster" Lagaillarde for the French translation of the game.
changedSince our last update, several fixes and improvements have been implemented as well. You can read their list below.
addedLatest ChangesAdded French localization
addedLatest ChangesEnabled unique spellcasting chants for companions
fixedLatest ChangesCorrected Interrupt Strength and Interrupt Evasion calculations
addedLatest ChangesHigh Interrupt Evasion characters can now tolerate a lot more hits

Black Geyser: Couriers of Darkness changes

addedWe are thrilled to announce that Black Geyser: Couriers of Darkness is now available in French! Our heartfelt thanks goes to Vincent "Goat Buster" Lagaillarde for the French translation of the game.
changedSince our last update, several fixes and improvements have been implemented as well. You can read their list below.
addedAdded French localization
addedEnabled unique spellcasting chants for companions
fixedCorrected Interrupt Strength and Interrupt Evasion calculations

Ho there, adventurers!

We are thrilled to announce that Black Geyser: Couriers of Darkness is now available in French! Our heartfelt thanks goes to Vincent "Goat Buster" Lagaillarde for the French translation of the game.

Since our last update, several fixes and improvements have been implemented as well. You can read their list below.

Latest Changes

  • Added French localization

  • Enabled unique spellcasting chants for companions

  • Corrected Interrupt Strength and Interrupt Evasion calculations

  • High Interrupt Evasion characters can now tolerate a lot more hits

  • When casting identical spells on a target, now all instances take effect instead of just one

  • Sling weapon models are now always positioned correctly

  • Duration scaling based on class and level is now calculated correctly

  • Heal over time effects now work correctly

  • Duration scaling introduced for Healing Mist and Verdant Growth

  • Healing Mist and Verdant Growth now restore less Health per turn compared to single target heals

  • Adjusted the damage and scaling of damage over time effects

  • Item comparison tooltips now appear correctly both in the Inventory and the Shop UI

  • Available Special Ability points are now correctly displayed during level-up

  • Dorb won't spawn multiple times anymore

  • Hamlin no longer disappears after becoming hostile in his first quest

  • Arvex's final quest cannot get stuck after sparing Siracca anymore

  • Volendir no longer appears later in the game if he was killed before

  • The mound of sand in Freynagar now also contains Moist Sand

  • Jury Rigged Golems no longer engage instantly upon entering the area

  • Corrected marker positions for all areas on the world map

  • Each animal in Scofarth now only drops a single instance of Animal Pelt

  • Isla's staff is now identified by default

  • Trapped Jade's dialogue now starts correctly when approached by companions

If you like our work, you can support the project by posting a review on Steam.

The Black Geyser Team

https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/

Source

Steam News / 26 January 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.