In this update1
Full notes
Full Black Geyser: Couriers of Darkness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
- Maps
- Store
Black Geyser: Couriers of Darkness changes
Ho there, adventurers!
We are thrilled to announce that Black Geyser: Couriers of Darkness is now available in French! Our heartfelt thanks goes to Vincent "Goat Buster" Lagaillarde for the French translation of the game.
Since our last update, several fixes and improvements have been implemented as well. You can read their list below.
Latest Changes
Added French localization
Enabled unique spellcasting chants for companions
Corrected Interrupt Strength and Interrupt Evasion calculations
High Interrupt Evasion characters can now tolerate a lot more hits
When casting identical spells on a target, now all instances take effect instead of just one
Sling weapon models are now always positioned correctly
Duration scaling based on class and level is now calculated correctly
Heal over time effects now work correctly
Duration scaling introduced for Healing Mist and Verdant Growth
Healing Mist and Verdant Growth now restore less Health per turn compared to single target heals
Adjusted the damage and scaling of damage over time effects
Item comparison tooltips now appear correctly both in the Inventory and the Shop UI
Available Special Ability points are now correctly displayed during level-up
Dorb won't spawn multiple times anymore
Hamlin no longer disappears after becoming hostile in his first quest
Arvex's final quest cannot get stuck after sparing Siracca anymore
Volendir no longer appears later in the game if he was killed before
The mound of sand in Freynagar now also contains Moist Sand
Jury Rigged Golems no longer engage instantly upon entering the area
Corrected marker positions for all areas on the world map
Each animal in Scofarth now only drops a single instance of Animal Pelt
Isla's staff is now identified by default
Trapped Jade's dialogue now starts correctly when approached by companions
If you like our work, you can support the project by posting a review on Steam.
The Black Geyser Team
https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/
Source
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