In this update2
Full notes
Full Black Geyser: Couriers of Darkness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Events
- Store
Black Geyser: Couriers of Darkness changes
Ho there, adventurers!
We're happy to let you know that we've finished major bugfixing for Black Geyser: Couriers of Darkness. This doesn't mean there won't be maintenance updates and bugfixes – we will continue to fully support Black Geyser. The major patch we released a week ago fixed a number of issues related to:
enemy AI, cutscenes, spells and items
UI, rendering and visual effects
If you have any questions or feedback related to these (or any other) fixes, don't hesitate to visit the game's message boards on Steam.
Now that this patch is released, our full team is able to focus on speeding up the development of another title strongly tied to Black Geyser. This game is called Avaria: Iron Rule.
The Prequel
We truly hope you enjoyed the story of Black Geyser: Couriers of Darkness!
We're currently doing a Kickstarter to allow us to finish developing a new title in the Black Geyser Universe: Avaria: Iron Rule. It takes place 25 years before the events of Black Geyser, in the early days of King Velianrick's rule. The video below tells more about what we're aiming at - enjoy!
Thank you for your continuous support and interest in Black Geyser: Couriers of Darkness!
The Black Geyser Team [dynamiclink href="https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/"]
Source
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