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Full notes
Full Black Geyser: Couriers of Darkness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- UI and audio
- Performance
- Gameplay
Black Geyser: Couriers of Darkness changes
Greetings, adventurers,
Today, we would like to announce our next party-based, real-time with pause RPG, Avaria: Iron Rule.
Its plot takes place 25 years before the events of Black Geyser: Couriers of Darkness. While it shares the same rich universe, it features a mostly standalone story under the early rule of King Velianrick. The plot revolves around the gritty themes of colonialism and the heavy weight of moral choices.
To be able to finish its development, we need a successful Kickstarter campaign - if you're interested, make sure to check out the Kickstarter page of Avaria: Iron Rule!
What to expect in Avaria: Iron Rule:
Compelling Narrative: Relatable characters and a deep story where your actions truly matter.
Moral Freedom: Your choices define your journey, whether you walk the path of good or evil.
Smooth Experience: A streamlined UI/HUD and significant Quality of Life (QoL) improvements.
Polished Performance: Faster loading times and a smoother engine for an uninterrupted journey.
Enhanced Progression: Adding ability trees alongside classic linear growth for ultimate build variety.
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Thank you for your support!
-The Black Geyser Team
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