In this update1
Full notes
Full Black Geyser: Couriers of Darkness update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, adventurers!
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
- Store
Black Geyser: Couriers of Darkness changes
Our tenth update presents several improvements, including some blood and gore when a creature dies after receiving a great amount of damage!
Fixes and improvements
Creatures now fall into pieces after receiving a great amount of damage
Time Stone now only destroys similar sized magical items besides the antidote
Damaging, healing and summoning spells now get stronger with caster level (improved version)
Status effects can no longer cause black screens when traveling between areas
Weapons and shields in active weapon sets no longer provide bonuses
Fixed blurring of custom portraits on lower Graphics Presets
Added support for more accented characters
Portal now closes correctly after the Manticore is defeated
Decreased difficulty of some random encounter and adventurer parties
Fixed improper item difficulties also affecting scroll learnability
Fixed creature name tooltips getting stuck after killing them
Fixed difficulty levels greyed out in Settings menu
Fixed rune colors in Deron-Guld Mines
Fixed music in a house in Greybark Square
The Black Geyser Team
https://store.steampowered.com/app/1374930/Black_Geyser_Couriers_of_Darkness/
Source
Changelog.gg summarizes and formats this update. How we read updates.
