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Steam News10 May 20242y ago

Update Teaser #2

Still preparing for the next update. Here is a teaser of what you can expect: New building: Barn - you can't build it but most maps come with one set up already.

Full notes

Full Black Forest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions8 changes1 removal
  • Maps
  • Gameplay
  • Workshop
  • Balance
  • Fixes
  • UI and audio
addedNew building: Barn - you can't build it but most maps come with one set up already. It serves no purpose and is only for decoration (though it does block monster attacks)
changedWalls have been reworked. More variety with procedural generation and reduced cost in resources and workers.
changedCarpenter and Mason will now provide a construction speed bonus to wood and stone walls - 10% per Carpenter/Mason you have.
addedAdded a small random bonus to wall construction speed just to break it up visually.
removedRemoved the map editor
changedSmall updates to most of the maps

Black Forest changes

addedNew building: Barn - you can't build it but most maps come with one set up already. It serves no purpose and is only for decoration (though it does block monster attacks)
changedWalls have been reworked. More variety with procedural generation and reduced cost in resources and workers.
changedCarpenter and Mason will now provide a construction speed bonus to wood and stone walls - 10% per Carpenter/Mason you have.
addedAdded a small random bonus to wall construction speed just to break it up visually.
removedRemoved the map editor

Still preparing for the next update. Here is a teaser of what you can expect:

  • New building: Barn - you can't build it but most maps come with one set up already. It serves no purpose and is only for decoration (though it does block monster attacks)

  • Walls have been reworked. More variety with procedural generation and reduced cost in resources and workers.

  • Carpenter and Mason will now provide a construction speed bonus to wood and stone walls - 10% per Carpenter/Mason you have.

  • Added a small random bonus to wall construction speed just to break it up visually.

  • Removed the map editor

  • Small updates to most of the maps

  • Peasant visuals updateNow using tools (hammer, bucket, etc.) when building, digging a new field, harvesting wheat or carrying water
  • Major update to how Guardians work. They now target monsters directly, emerging from the tavern when a monster is spotted.

  • Slightly extended the length of the day on maps Castle, Farmstead, Friedmarkt and Ziegwald

  • Reworked the monster spawn timings to be more interesting and predictable

  • Loading screen will now show loading progress instead of just pulsating

  • Context menu will now stay over the building you selected

  • Fixed: Kobolds attacking as orcs (damage and log texts)

  • Fixed: Pathfinding monsters (such as rats and kobolds) should no longer walk through walls in some instances

  • Fixed: Tavern UI was lacking german translation

  • FixedReduced volume of the chapel bell
  • Fixed: Smithy sound effect

  • Fixed: Made sure repairs can never require more resources than the initial construction cost

  • Fixed: Herbalist should now actually go to the herbalist hut to work

And there is more to come. This will be a major update. I am trying my best that it won't break save games, but I cannot guarantee for 100%. So if you have a running game that is very important to you, best to finish it before the update.

I estimate that it will about two weeks before the update is released, i.e. second half of May.

Source

Steam News / 10 May 2024

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