Full notes
Full Black Forest update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
I have uploaded an update to improve a number of issues that crept in and make some all-around improvements. It is live on preview now, if there are no issues it will go live on the main branch in a few days.
Here's the list of changes:
Fixed the vegetation and ground texture on Kroburg, RefugeeCamp
Fixed a rare mouse input issue on Windows
Improved resolution of some textures (buildings, mostly)
Improved anti-aliasing should remove or at least considerably reduce the shadow "shimmering" effect
Improved positional sound effects
Slightly improved loading times
Slighly improved particle effects
Improved debug/error output to make finding bugs easier
Slightly improved memory management
Reduced texture memory usage on low quality settings for those with older computers
Improved texture and audio data handling
Lots of cleanup and minor fixes
Updated engine version
Source
Changelog.gg summarizes and formats this update. How we read updates.
