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Steam News25 February 20251y ago

Update 2.4 - bugfixes and improvements

I have uploaded an update to improve a number of issues that crept in and make some all-around improvements. It is live on preview now, if there are no issues it will go live on the main branch in a few days.

Full notes

Full Black Forest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions12 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
changedI have uploaded an update to improve a number of issues that crept in and make some all-around improvements. It is live on preview now, if there are no issues it will go live on the main branch in a few days.
fixedFixed the vegetation and ground texture on Kroburg, RefugeeCamp
fixedFixed a rare mouse input issue on Windows
changedImproved resolution of some textures (buildings, mostly)
changedImproved anti-aliasing should remove or at least considerably reduce the shadow "shimmering" effect
changedImproved positional sound effects

I have uploaded an update to improve a number of issues that crept in and make some all-around improvements. It is live on preview now, if there are no issues it will go live on the main branch in a few days.

Here's the list of changes:

  • Fixed the vegetation and ground texture on Kroburg, RefugeeCamp

  • Fixed a rare mouse input issue on Windows

  • Improved resolution of some textures (buildings, mostly)

  • Improved anti-aliasing should remove or at least considerably reduce the shadow "shimmering" effect

  • Improved positional sound effects

  • Slightly improved loading times

  • Slighly improved particle effects

  • Improved debug/error output to make finding bugs easier

  • Slightly improved memory management

  • Reduced texture memory usage on low quality settings for those with older computers

  • Improved texture and audio data handling

  • Lots of cleanup and minor fixes

  • Updated engine version

Source

Steam News / 25 February 2025

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