Full notes
Full Bitslap update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Good news
patch 1.1.0 is live.
New features
* volume sliders * brightness slider (NOTE: lowering this makes the game less difficult than intended -- normally, as your combo increases, the explosion particles become blindingly bright) * cube size/spawn distance slider (NOTE: lowering this makes the game less difficult than intended unless you have decreased the FOV using the knobs on the side of the Vive)
Balance changes
* the max particle brightness for very long combos has been slightly decreased * the penalty time for punching the wrong cube has been slightly decreased * the time between waves has been increased by a few seconds Bugs/misc: * the "stoplight" shown at the start of each wave is less confusing now * fixed a bug in "YOUR GLOBAL RANK" -- previously it showed the 9 players below you; now it correctly shows the 4 players above and below you * minor text changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
