In this update2
Full notes
Full Birdteeth update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello again birders! We have a pretty hefty update for you guys in terms of puzzles, this month was really just a push for additional content. Finally, all of the birds have skills! The long neglected pikes have found purpose. (Also, you can build an army of them as an unintended side effect of their skill, hehe). We also added several benches for you to relax on when you want to take a moment to chill and watch the birds. The benches, along with the new ability to crouch, make it much harder for you to scare them away! Time to get real up close! Finally, we added a better ending to the demo than the little pop up we had before. There are credits now, and a shoutout to some of our friends and mentors we want to thank.
What changed
- Gameplay
- Maps
- UI and audio
Birdteeth changes
Hope these new additions continue to keep you birdfeeding as we work towards the next big demo update! Full update notes are below :>
General
Filled out the Flats area with a lot more puzzles
Sunk the boulder into a pit
Introduced skills for the Blue Flintbill, as well as both of the Pikes!
Planted a large variety of new foliage, everywhere!
Some seeds are now restricted by plant species
Bird variations - birds now slightly vary in size and hue!
Added the ability for birds other than the Lesser Otrew to walk
Placed benches around the map to sit, feed, and relax
Added transitions during camera changes
Added an UI animation when collecting seeds
Added credits “ending”
Input
Switched the keybindings for “Focus” and “Show Detail”
Reduced default player speed, and added crouching and sprinting
Added settings to adjust mouse sensitivity
Source
Changelog.gg summarizes and formats this update. How we read updates.
