Full notes
Full Biolum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Balance
Changes in this build:
Cave layout updated (Scene 3. Scene 5, Scene 12)
Rattail Fish encounter at Scene 3
First iteration of scattered infected plants and props in Scene 5
Spline trail distance fade (preventing distance flicker and going through head/camera)
Various HUD changes (placeholder removed, smaller map, dot grid barely visible, removed tracking)
Helmet LEDs improved
Marine snow particles increased size overall
Increased movement speed in certain areas (Scene 3 and Scene 5)
General performance improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
