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Steam News14 May 20242y ago

A Weekly Update Week 20

Hello everyone I just returned from my exciting, adventurous four-day drive across Europe. It was an epic journey that provided ample time to contemplate the Bigfoot vs. Scots game and our future plans.

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Full Bigfoot vs Scots update

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Repeated intro

Hello everyone

What changed

1 fix1 addition3 changes0 removals
  • Gameplay
  • Compatibility
  • Server
  • UI and audio
changedGameplay Footage: I plan to release actual gameplay footage featuring some of the characters.
changedShort Talks: I'm working on 1-2 minute videos where I discuss the game and its production. My goal is to eventually combine these short talks with gameplay footage, behind-the-scenes content, concept art, and early designs.
changedPolish Combat System: I'm finalizing the combat system, which I'm quite pleased with. However, I still believe the key layout needs improvement, though players will have the option to customize their keys. I also hope to have controller support ready for the Early Access launch.
addedThe Discord server is now up and running with a permanent link added. I will be active on the server to answer any questions or receive feedback. I look forward to engaging with you.
fixedCompleting quest lines (some need models and dialogue finished) Polishing dialogue for certain quest lines Adding a Tam o' Shanter to the Werehaggis (model is made, needs rigging) Setting up loading screen tips (loading screen is functional, tips need to be added) Ensuring all houses have doors Finishing ladder animations Fixing the save and load game feature (now fixed) Adding weapon pictures to the UI Thank you for your patience and support. I'm excited about the progress we're making and can't wait to share more updates with you soon.

Bigfoot vs Scots changes

changedGameplay Footage: I plan to release actual gameplay footage featuring some of the characters.
changedShort Talks: I'm working on 1-2 minute videos where I discuss the game and its production. My goal is to eventually combine these short talks with gameplay footage, behind-the-scenes content, concept art, and early designs.
changedPolish Combat System: I'm finalizing the combat system, which I'm quite pleased with. However, I still believe the key layout needs improvement, though players will have the option to customize their keys. I also hope to have controller support ready for the Early Access launch.
addedThe Discord server is now up and running with a permanent link added. I will be active on the server to answer any questions or receive feedback. I look forward to engaging with you.
fixedCompleting quest lines (some need models and dialogue finished) Polishing dialogue for certain quest lines Adding a Tam o' Shanter to the Werehaggis (model is made, needs rigging) Setting up loading screen tips (loading screen is functional, tips need to be added) Ensuring all houses have doors Finishing ladder animations Fixing the save and load game feature (now fixed) Adding weapon pictures to the UI Thank you for your patience and support. I'm excited about the progress we're making and can't wait to share more updates with you soon.

I just returned from my exciting, adventurous four-day drive across Europe. It was an epic journey that provided ample time to contemplate the Bigfoot vs. Scots game and our future plans.

Let's discuss the coming week. Understandably, there hasn't been much progress on the game due to my travels and the unpacking that followed. However, I did make some headway on the swimming system. Currently, it supports swimming on the water's surface, with plans to introduce underwater diving in the future.

Here's what's coming up this week:

Roadmap: I aim to finalize a roadmap for the upcoming year, outlining plans for major updates, as well as space for smaller updates, patches, and hotfixes.

Gameplay Footage: I plan to release actual gameplay footage featuring some of the characters.

Short Talks: I'm working on 1-2 minute videos where I discuss the game and its production. My goal is to eventually combine these short talks with gameplay footage, behind-the-scenes content, concept art, and early designs.

Polish Combat System: I'm finalizing the combat system, which I'm quite pleased with. However, I still believe the key layout needs improvement, though players will have the option to customize their keys. I also hope to have controller support ready for the Early Access launch.

By the end of the week, I aim to announce a release date for Early Access, which I hope will be in the next couple of weeks.

The Discord server is now up and running with a permanent link added. I will be active on the server to answer any questions or receive feedback. I look forward to engaging with you.

Here are some additional tasks I'm focusing on:

Completing quest lines (some need models and dialogue finished) Polishing dialogue for certain quest lines Adding a Tam o' Shanter to the Werehaggis (model is made, needs rigging) Setting up loading screen tips (loading screen is functional, tips need to be added) Ensuring all houses have doors Finishing ladder animations Fixing the save and load game feature (now fixed) Adding weapon pictures to the UI Thank you for your patience and support. I'm excited about the progress we're making and can't wait to share more updates with you soon.

Source

Steam News / 14 May 2024

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