Full notes
Full Big Hops update
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What changed
- UI and audio
Big Hops changes
Fixes sometimes long hang when unlocking Slingshots in Desert Plains - Better safety and logging for GoalManager / PlatformServices / PlayerManager callbacks - Fixes Gulley Penthouse and Duster Bluffs doors not staying open (for real this time) - Fixes Void2 ending portal not appearing when revisiting - Covers some cases where NAN values could be sent to FMOD - Fixes accidental Terrain shader downgrade - Fixes VO lines from Sandcastle kid and Player line at start of Void1 - Fixes missing Geyser sounds - Makes buzzing bugs easier to hear - Fixes missing door sounds in Rig Main, Rig Alpha, Rig Bravo - Fixes initialization order issue where OverlayHUD might not be set up correctly when scene loads - Fixes sounds and collision materials on Ocean Rig machinery prefabs - Fixes Desert Race hoop sounds
Source
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