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Steam News23 January 20267mo ago

January 22nd Patch

Fixes sometimes long hang when unlocking Slingshots in Desert Plains - Better safety and logging for GoalManager / PlatformServices / PlayerManager callbacks - Fixes Gulley Penthouse and Duster Bluffs doors not staying

Full notes

Full Big Hops update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedFixes sometimes long hang when unlocking Slingshots in Desert Plains - Better safety and logging for GoalManager / PlatformServices / PlayerManager callbacks - Fixes Gulley Penthouse and Duster Bluffs doors not staying open (for real this time) - Fixes Void2 ending portal not appearing when revisiting - Covers some cases where NAN values could be sent to FMOD - Fixes accidental Terrain shader downgrade - Fixes VO lines from Sandcastle kid and Player line at start of Void1 - Fixes missing Geyser sounds - Makes buzzing bugs easier to hear - Fixes missing door sounds in Rig Main, Rig Alpha, Rig Bravo - Fixes initialization order issue where OverlayHUD might not be set up correctly when scene loads - Fixes sounds and collision materials on Ocean Rig machinery prefabs - Fixes Desert Race hoop sounds

Big Hops changes

changedFixes sometimes long hang when unlocking Slingshots in Desert Plains - Better safety and logging for GoalManager / PlatformServices / PlayerManager callbacks - Fixes Gulley Penthouse and Duster Bluffs doors not staying open (for real this time) - Fixes Void2 ending portal not appearing when revisiting - Covers some cases where NAN values could be sent to FMOD - Fixes accidental Terrain shader downgrade - Fixes VO lines from Sandcastle kid and Player line at start of Void1 - Fixes missing Geyser sounds - Makes buzzing bugs easier to hear - Fixes missing door sounds in Rig Main, Rig Alpha, Rig Bravo - Fixes initialization order issue where OverlayHUD might not be set up correctly when scene loads - Fixes sounds and collision materials on Ocean Rig machinery prefabs - Fixes Desert Race hoop sounds
  • Fixes sometimes long hang when unlocking Slingshots in Desert Plains - Better safety and logging for GoalManager / PlatformServices / PlayerManager callbacks - Fixes Gulley Penthouse and Duster Bluffs doors not staying open (for real this time) - Fixes Void2 ending portal not appearing when revisiting - Covers some cases where NAN values could be sent to FMOD - Fixes accidental Terrain shader downgrade - Fixes VO lines from Sandcastle kid and Player line at start of Void1 - Fixes missing Geyser sounds - Makes buzzing bugs easier to hear - Fixes missing door sounds in Rig Main, Rig Alpha, Rig Bravo - Fixes initialization order issue where OverlayHUD might not be set up correctly when scene loads - Fixes sounds and collision materials on Ocean Rig machinery prefabs - Fixes Desert Race hoop sounds

Source

Steam News / 23 January 2026

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