Update log
Full Big Hops update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
This one is smaller because I focused on submitting a Switch patch today. Note if you're also playing over there, or know anyone who is, all the fixes I've been making here have been submitted for approval.
Today's patch: - Changes how Static Shadowmap are rendered to be less likely to crash GPUs after long play sessions - Reduces memory footprint of the game by 300mb - Adds extra logging to help debug FlowGraph issues - Fixes Speedrun widget master time newlining if your playtime is very long - Adds some missing names to the credits
Source
