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Steam News21 January 20267mo ago

January 20 Patch

This one is smaller because I focused on submitting a Switch patch today. Note if you're also playing over there, or know anyone who is, all the fixes I've been making here have been submitted for approval.

Full notes

Full Big Hops update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedToday's patch: - Changes how Static Shadowmap are rendered to be less likely to crash GPUs after long play sessions - Reduces memory footprint of the game by 300mb - Adds extra logging to help debug FlowGraph issues - Fixes Speedrun widget master time newlining if your playtime is very long - Adds some missing names to the credits

Big Hops changes

addedToday's patch: - Changes how Static Shadowmap are rendered to be less likely to crash GPUs after long play sessions - Reduces memory footprint of the game by 300mb - Adds extra logging to help debug FlowGraph issues - Fixes Speedrun widget master time newlining if your playtime is very long - Adds some missing names to the credits

This one is smaller because I focused on submitting a Switch patch today. Note if you're also playing over there, or know anyone who is, all the fixes I've been making here have been submitted for approval.

Today's patch: - Changes how Static Shadowmap are rendered to be less likely to crash GPUs after long play sessions - Reduces memory footprint of the game by 300mb - Adds extra logging to help debug FlowGraph issues - Fixes Speedrun widget master time newlining if your playtime is very long - Adds some missing names to the credits

Source

Steam News / 21 January 2026

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