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Steam News24 February 20264mo ago

Patch Notes 0.2.11

World generation New worlds will have more points of interest, including a Portal on each island (inactive until you reach it). New worlds will also have a single, larger, updated snow island.

Full notes

Full Beyond the Map update

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What changed

0 fixes7 additions2 changes1 removal
  • Gameplay
  • Balance
addedWorld generationNew worlds will have more points of interest, including a Portal on each island (inactive until you reach it).
addedWorld generationNew worlds will also have a single, larger, updated snow island.
changedWorld generationNew worlds and unexplored areas of old worlds will now generate objects using an improved distribution pattern, resulting in more resources and a more natural look.
addedWorld generationInactive dungeon entrances (not yet accessible) are now present in iron quarries in both old and new worlds. Get your characters ready - dungeons are coming in one of the next patches!
addedSolo Self-FoundIt is enabled per character on the character creation screen.
removedSolo Self-FoundThis mode can be disabled for a character, converting both the character and their world to regular ones.

World generation

  • New worlds will have more points of interest, including a Portal on each island (inactive until you reach it).

  • New worlds will also have a single, larger, updated snow island.

  • New worlds and unexplored areas of old worlds will now generate objects using an improved distribution pattern, resulting in more resources and a more natural look.

  • Inactive dungeon entrances (not yet accessible) are now present in iron quarries in both old and new worlds. Get your characters ready - dungeons are coming in one of the next patches!

Solo Self-Found

  • This is a challenging mode intended for experienced players, rewarding you with a special set of unique achievements.

  • It is enabled per character on the character creation screen.

  • Such characters are bound to a single world on Hard difficulty. Other characters cannot visit this world.

  • This mode can be disabled for a character, converting both the character and their world to regular ones.

Raids

  • Killing a raider grants +20% experience gained for 1 minute.

  • Killing most of the Full Moon raiders grants +20% chance to find a legendary item for 1 hour.

Death recovery

  • When you die on Hard difficulty, you can now choose to revive with equipment, arrows, and consumables automatically retrieved from nearby containers, starting with those closest to your bed. This lets you keep a backup set of gear in case you die during a raid on your base.

  • If that doesn't help and you can't survive a Full Moon raid, you can now choose to skip it instead of reviving. The remaining damage from the raid will be dealt to your structures and objects across the world, possibly destroying them.

Other QoL

  • Cauldrons can now pull ingredients from nearby containers.

Source

Steam News / 24 February 2026

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