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Steam News6 June 202627d ago

Patch 5 is live! (And what's next)

Update Notes New Content Added a new character: John Beyond - Added a new weapon: UZI Fixes & Improvements Fixed a UI issue with sliders on the Variant Creation page - Fixed spawn positions on the Versus map that could

In this update4

Full notes

Full Beyond Sandbox update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Events
addedNew ContentAdded a new character: John Beyond - Added a new weapon: UZI
fixedFixes & ImprovementsFixed a UI issue with sliders on the Variant Creation page - Fixed spawn positions on the Versus map that could cause players to spawn outside the playable area - Fixed LOD issues on the Bypass Street map - Fixed an issue where the SLR1 carry handle could not be gripped - Fixed an issue where ASW (Auto Spacewarp) would sometimes fail to disable automatically - Fixed a bug causing zombies to occasionally fly away when hit by certain rounds - Fixed an issue that could cause some items to lose collision - Fixed several NPC synchronization issues affecting clients - Fixed player can still grab items after being dismembered - Improved recoil behavior for handguns and revolvers - Various graphics settings improvements - Various crash fixes - Various stability improvements - Slight GPU performance optimizations
changedLooking AheadThis update is a bit smaller than usual because we've been working in parallel on two major initiatives: Chapter 1: Brawler's Bar , our next large content update, and Beyond ModCon , our first live modding event featuring a $10,000 prize pool .
changedLooking AheadProgress on Brawler's Bar has been tremendous, and we're incredibly excited about how it's shaping up. This chapter represents a significant leap forward in quality, atmosphere, immersion, and gameplay. We believe it's going to be one of our most impactful updates yet, and we'll be sharing more details very soon.
addedLooking AheadWe've also reduced the size of the Modkit engine by approximately 3x and introduced a brand-new installer, making setup faster, simpler, and more accessible than ever. These improvements will be rolling out within the next few days.
addedLooking AheadAs for Beyond ModCon , our goal is to create an event that celebrates the incredible creativity of our modding community while showcasing exciting new content and projects. We want it to be an event that no Beyond player or creator wants to miss. More importantly, it reflects our continued commitment to investing in the modding ecosystem, because we firmly believe that the VR industry wouldn't be where it is today without its modders.

Beyond Sandbox changes

addedAdded a new character: John Beyond - Added a new weapon: UZI
fixedFixed a UI issue with sliders on the Variant Creation page - Fixed spawn positions on the Versus map that could cause players to spawn outside the playable area - Fixed LOD issues on the Bypass Street map - Fixed an issue where the SLR1 carry handle could not be gripped - Fixed an issue where ASW (Auto Spacewarp) would sometimes fail to disable automatically - Fixed a bug causing zombies to occasionally fly away when hit by certain rounds - Fixed an issue that could cause some items to lose collision - Fixed several NPC synchronization issues affecting clients - Fixed player can still grab items after being dismembered - Improved recoil behavior for handguns and revolvers - Various graphics settings improvements - Various crash fixes - Various stability improvements - Slight GPU performance optimizations
changedThis update is a bit smaller than usual because we've been working in parallel on two major initiatives: Chapter 1: Brawler's Bar , our next large content update, and Beyond ModCon , our first live modding event featuring a $10,000 prize pool .
changedProgress on Brawler's Bar has been tremendous, and we're incredibly excited about how it's shaping up. This chapter represents a significant leap forward in quality, atmosphere, immersion, and gameplay. We believe it's going to be one of our most impactful updates yet, and we'll be sharing more details very soon.
addedWe've also reduced the size of the Modkit engine by approximately 3x and introduced a brand-new installer, making setup faster, simpler, and more accessible than ever. These improvements will be rolling out within the next few days.

Update Notes

New Content

  • Added a new characterJohn Beyond - Added a new weapon: UZI

Fixes & Improvements

  • Fixed a UI issue with sliders on the Variant Creation page - Fixed spawn positions on the Versus map that could cause players to spawn outside the playable area - Fixed LOD issues on the Bypass Street map - Fixed an issue where the SLR1 carry handle could not be gripped - Fixed an issue where ASW (Auto Spacewarp) would sometimes fail to disable automatically - Fixed a bug causing zombies to occasionally fly away when hit by certain rounds - Fixed an issue that could cause some items to lose collision - Fixed several NPC synchronization issues affecting clients - Fixed player can still grab items after being dismembered - Improved recoil behavior for handguns and revolvers - Various graphics settings improvements - Various crash fixes - Various stability improvements - Slight GPU performance optimizations

Looking Ahead

This update is a bit smaller than usual because we've been working in parallel on two major initiatives: Chapter 1: Brawler's Bar, our next large content update, and Beyond ModCon, our first live modding event featuring a $10,000 prize pool.

Progress on Brawler's Bar has been tremendous, and we're incredibly excited about how it's shaping up. This chapter represents a significant leap forward in quality, atmosphere, immersion, and gameplay. We believe it's going to be one of our most impactful updates yet, and we'll be sharing more details very soon.

We've also reduced the size of the Modkit engine by approximately 3x and introduced a brand-new installer, making setup faster, simpler, and more accessible than ever. These improvements will be rolling out within the next few days.

As for Beyond ModCon, our goal is to create an event that celebrates the incredible creativity of our modding community while showcasing exciting new content and projects. We want it to be an event that no Beyond player or creator wants to miss. More importantly, it reflects our continued commitment to investing in the modding ecosystem, because we firmly believe that the VR industry wouldn't be where it is today without its modders.

Thank you for your continued support, and stay tuned, there's a lot more on the way.

Source

Steam News / 6 June 2026

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