Full notes
Full Beyond Sandbox update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- UI and audio
- Server
Our third Patch is live! ( 0.10.6 )
We’ve packed this update with new weapons, fixes, and multiplayer improvements.
New content
Brass knuckles - Cleaver - Breakable bottle - More props to play with - New Versus map - Host kick option
Gameplay & NPC improvements
Better NPC punch reactions - Improved stab behavior (more consistent, less jank) - Adjusted limb break / tear balance - Improved damage visuals (no more weird eye/head glitches) - Re-enabled stab twisting
Weapons & combat fixes
Fixed missing revolver impact sounds - Reduced accidental self-damage - Improved stab resistance (hard vs soft body areas) - Fixed weapons getting stuck at weird angles
Zombie Survival updates
Baseball bat buffed - Fixed weapon buying - Fixed zombie scaling in late rounds - Fixed doors & spawn resets
NPC & physics fixes
Multiple fixes to dismemberment, physics, and animations - Fixed broken NPC meshes and spawning issues
Multiplayer & networking
More stable sessions overall - Improved session search (closest sessions show first) - Fixed party issues when the host starts a game - Fixed mod downloads & visibility in sessions - Friend server list: see where your friends are playing
QoL & UI
Cleaner UI (features now visible directly in tabs) - Temporary anti–spawn kill (2s invincibility) - Fixed tablet sliding issues - Reduced accidental gripping (also helps some controller issues)
We’re already working on Patch 0.10.7, so keep the feedback comin
Source
Changelog.gg summarizes and formats this update. How we read updates.
