Full notes
Full Better Than Dead update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Better Than Dead changes
Update 0.19 is a small gameplay clarity and flow update.
I improved shot collision around corners, edges, and walls. Hits should now feel more precise when shooting near tight geometry.
I also reduced the death screen duration by half. Since Better Than Dead is a fast and lethal game where death can happen often, this should help keep the rhythm of the action moving better.
Thank you for the feedback. I’m continuing to read it and improve the game during Early Access.
Source
Changelog.gg summarizes and formats this update. How we read updates.
