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Steam News4 March 20206y ago

Update v1.2.0

Time control The fixed turn timer has been replaced with chess-style time control. The time control in all Ranked games is now set to G/5+30 – i.e.

Full notes

Full Bestiary of Sigillum update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions15 changes0 removals
  • Fixes
  • Balance
  • UI and audio
  • Gameplay
fixedTime control The fixed turn timer has been replaced with chess-style time control. The time control in all Ranked games is now set to G/5+30 – i.e. each player in a Ranked game has 5 minutes of main time per game, with a 30-second increment each turn. Under this system, your time limit will increase if you make your turn in less than 30 seconds, and decrease otherwise. The player who runs out of time loses the game immediately. More time control options are now available in Custom game mode.
addedCastle Durability The Castles’ Durability is now shown as a number (was a health bar). The second player handicap has been increased to 2 Durability (was 1) to properly compensate for the first-player tower control advantage in an average Ranked game. More durability options are now available in Custom Mode. Ranked Mode uses medium durability.
changedBanishing heroes deals x2 damage to Castles If this option is active in Custom Mode, banishing a hero will deal twice as much damage to the Castle.
addedPost-Game Screen New features on the post-game screen: chat with your opponent, and add them to your friends list with one click of a button!
changedAI Improved Ballistarius Algorithms.
changedCarnifex. Scroll of Judgment. Ability changed to Convict the Guilty. To the executioner, there are no innocent souls. Target: any enemy hero anywhere on the field. Replaces a positive effect on a buffed enemy hero with an opposite negative effect of the same type. Cooldown: 3 turns.
second player handicap12second player handicap increased, buffCooldown23Cooldown increased, nerfCooldown24Cooldown increased, nerfCooldown54Cooldown decreased, buff

Bestiary of Sigillum changes

fixedTime control The fixed turn timer has been replaced with chess-style time control. The time control in all Ranked games is now set to G/5+30 – i.e. each player in a Ranked game has 5 minutes of main time per game, with a 30-second increment each turn. Under this system, your time limit will increase if you make your turn in less than 30 seconds, and decrease otherwise. The player who runs out of time loses the game immediately. More time control options are now available in Custom game mode.
addedCastle Durability The Castles’ Durability is now shown as a number (was a health bar). The second player handicap has been increased to 2 Durability (was 1) to properly compensate for the first-player tower control advantage in an average Ranked game. More durability options are now available in Custom Mode. Ranked Mode uses medium durability.
changedBanishing heroes deals x2 damage to Castles If this option is active in Custom Mode, banishing a hero will deal twice as much damage to the Castle.
addedPost-Game Screen New features on the post-game screen: chat with your opponent, and add them to your friends list with one click of a button!
changedAI Improved Ballistarius Algorithms.

Time control The fixed turn timer has been replaced with chess-style time control. The time control in all Ranked games is now set to G/5+30 – i.e. each player in a Ranked game has 5 minutes of main time per game, with a 30-second increment each turn. Under this system, your time limit will increase if you make your turn in less than 30 seconds, and decrease otherwise. The player who runs out of time loses the game immediately. More time control options are now available in Custom game mode.

Ban PhaseMain timeOvertime
No time control---
Blitz20 sec3 min20 sec
Rapid30 sec5 min30 sec
Classic1 min10 min1 min

Castle Durability The Castles’ Durability is now shown as a number (was a health bar). The second player handicap has been increased to 2 Durability (was 1) to properly compensate for the first-player tower control advantage in an average Ranked game. More durability options are now available in Custom Mode. Ranked Mode uses medium durability.

South CastleNorth Castle
Small911
Medium1416
Large1921

Banishing heroes deals x2 damage to Castles If this option is active in Custom Mode, banishing a hero will deal twice as much damage to the Castle.

Post-Game Screen New features on the post-game screen: chat with your opponent, and add them to your friends list with one click of a button!

AI Improved Ballistarius Algorithms.

Hero changes

  • Carnifex. Scroll of Judgment. Ability changed to Convict the Guilty. To the executioner, there are no innocent souls.

    Target

    any enemy hero anywhere on the field. Replaces a positive effect on a buffed enemy hero with an opposite negative effect of the same type.

    Cooldown

    3 turns.

  • Malleus. Ditch area reduced. Target: Malleus or any nearby ally standing in a Tower hex.

  • Aqus. Might of Water. Add move. Moving to the adjacent Water hex and casts Attack Increase on himself. Cooldown increased from 2 to 3.

  • Ballistarius. Winch. Cooldown increased from 2 to 4.

  • Cerberus. Vehemence. Cooldown increased from 2(3-4) to 3(4-5).

  • Iratus. Bloodstone. Area and number of targets increased, now affects all heroes by analogy with Ancestral Protection of Armus. Cooldown increased from 2 to 4.

  • Iratus. Frenzy. Canceled the wound as a condition of use. Cooldown: 3 base, -1 for each missing point of Health on Iratus.

  • Toxicum. Vial of Venom area changed. Targetenemy hero on any hex on a straight line from this hero’s location. Cooldown increased from 2 to 3.
  • Redux. Dash. Add Resistance.

  • Goetium. Summoning Ritual. Ability use condition added. Targetany ally wounded hero anywhere on the field. Cooldown reduced from 5 to 4.
  • Illesebra. Temptation. Cooldown reduced from 3 to 2.

  • Lignum. HP increased from 2 to 3.

  • Manus. HP increased from 3 to 4.

  • Manus. Mechanical Arm. Cooldown reduced from 3 to 2.

  • Messum. Frailty. Cooldown increased from 2(3) to 2(4).

  • Messum. Faces of Death. Cooldown increased from 2(3) to 2(4).

Source

Steam News / 4 March 2020

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