Full notes
Full Bestiary of Sigillum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
Bestiary of Sigillum changes
Arborus. Shield of the Forest area changed. Target: Arborus or any ally hero anywhere on the field.
Brewus. Beer Cask. Removed condition of use.
Target
any enemy hero on any hex on a straight line from this hero’s location.
Cooldown
5 base, -1 for each target's support ability on cooldown.
Carnifex. Stockades. Cooldown decreased from 5 to 4.
Carnifex. Convict the Guilty. Cooldown changed: target's current health.
Clamoris. Broken Heart. Basic cooldown decreased from 3 to 2.
Eresida. Webbing area changed. Target: any free hex on a straight line from this hero’s location.
Eresida. Cocoon. Skill reworked.
Target
enemy hero on any hex on a straight line from this hero’s location. Moves the target one hex towards Eresida.
Cooldown
5 base, -1 for each hex between Eresida and the target.
Fidea. Retribution. Added condition of use. Target: enemy hero with a current health greater than Fidea's on a straight line from this hero’s location.
Fidea. Take Wing. Cooldown increased from 3 to 4.
Frigus. Shackling Cold. Basic cooldown decreased from 4 to 3.
Illesebra. Lifelust has been replaced by Hell Portal. Swaps with any allied hero. Cooldown: 5 turns.
Librorum. Knowledge is Power. The target of the attack has been changed. Target: any enemy hero in a hex of the same terrain type as Librorum.
Librorum. Light of Awareness has been replaced by Torch.
Target
any hero in the tower’s control area. Moves any hero in the tower’s control area to an adjacent hex in the tower’s control area.
Cooldown
4 base, +1 if the target is an allied hero.
Lignum. Darkstrings. Skill reworked.
Target
any enemy hero anywhere on the field. Moves the enemy to an adjacent free hex, behind which is any hero.
Cooldown
3 turns.
Lignum. Broken Will has been replaced by Lowered Hands.
Target
any enemy hero anywhere on the field. Casts Attack Decrease.
Cooldown
4 base, -1 for each ally of the target near it.
Magnus. Field of Magnetism. Cooldown changed: 1 base, +1 for each enemy that received this effect.
Mortum. Bat Swarm area changed. Target: any free adjacent hex.
Saturn. Gravity Link. Cooldown decreased from 3 to 2.
Tempus. Time Loop. Cooldown increased from 3 to 4.
Tenebris. Shades. Attack Power changed. 0 base, +1 if there are two to four free hexes near the target, +2 if five.
Tenebris. Everpresence. Cooldown decreased from 5(-1) to 4.
Toxicum. Vial of Venom area changed. Target: enemy hero next to a Water hex on any hex on a straight line from this hero’s location.
Source
Changelog.gg summarizes and formats this update. How we read updates.
