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Steam News17 March 20264mo ago

Besmirch Upcoming Content

Hi! We've been silent for a second here; lots of things are in the works! Besmirch is transforming into its almost final form, and we couldn't be more excited! There have been no new updates to the demo.

In this update1

Full notes

Full Besmirch update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions5 changes0 removals
  • Gameplay
  • Compatibility
  • Server
addedHi!There have been no new updates to the demo. However, we are aware of the existing bugs and take all your suggestions very seriously!
addedHi!A couple of new exciting features that we've been working on these days:
changedHi!Blacksmith and weapon upgrades;
addedHi!New enemies, spawning at night;
changedHi!More buildings to build and fix;
changedHi!Controller support should feel less clunky;

Besmirch changes

addedThere have been no new updates to the demo. However, we are aware of the existing bugs and take all your suggestions very seriously!
addedA couple of new exciting features that we've been working on these days:
changedBlacksmith and weapon upgrades;
addedNew enemies, spawning at night;
changedMore buildings to build and fix;

Hi!

We've been silent for a second here; lots of things are in the works! Besmirch is transforming into its almost final form, and we couldn't be more excited!

There have been no new updates to the demo. However, we are aware of the existing bugs and take all your suggestions very seriously!

A couple of new exciting features that we've been working on these days:

  1. Seasons! (check out some of the winter stuff on X);

  2. Blacksmith and weapon upgrades;

  3. New enemies, spawning at night;

  4. A very special snowman :,) ;

  5. Hardwood and hard rock;

  6. Themed house decor;

  7. More buildings to build and fix;

...And so much more!

We also smoothed out a couple of things:

  1. Controller support should feel less clunky;

  2. Music transitions are flowy:

  3. Grammar and punctuation are much more accurate and consistent;

  4. NPC houses will be accessible;

  5. Collision with walls and objects is more forgiving (gliding around corners).

We are working hard to give you the best experience possible in May! If you have any suggestions, leave them in the comments here or join our Discord server:)

Have a great day, and we'll see you in the next one!

~nubecula

Source

Steam News / 17 March 2026

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