Update log
Full Besmirch update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Fixes
- Balance
- Store
- Workshop
How y'all doing?
Been a while since my last post. I just wanted to make sure I had enough cool changes at once.
I will definitely be ramping up changes and bug fixes before Next Fest. So stay tuned for a wild couple weeks.
Changes:
New HP and Hunger bars.
Note Sorting.
Upgradable Houses.
Repairable town buildings. Currently just the bridge, more to come!
New cave minerals/ores. Also some new cave decor.
Now, caves require mining to traverse.
New crop art.
draggable/minimizable Quest GUI.
HD Fonts! A bit buggy but it took some work to get this far.
Crops and seeds are now more "Scarce". As to reinforce hunger.
A lot of little UI tweaks.
You can also apply for more loans after your first loan is finished... You know... If you like having chronic debt or something.
Bug Fixes:
Interest from loan was secretly too high (20% as opposed to 7%). Baron is greedy but that's too far.
Some typos in Notes and grammatical errors.
Fixed Note Checkmark.
Made old quest tabs "Gray out" as to avoid confusion as to what's done and what isn't.
Some consistency fixes to demon farmer dude's art style.
Now player can pick up all beets during tutorial before Squito dialogue.
Crucifixes didn't stack, now they do.
Improved dungeon load times a little.
Some notes wouldn't be marked as "read", even after reading them.
Picking up items no longer interferes with quest text.
Fixed a "perpetual loop" of running if you ran up in tunnels.
Selling crops via deposit box were secretly giving really good sell value. No more!
Confirmation on trying to go to main menu now.
Tools no longer trigger after reading mail/letter/sleeping.
NPC name inconsistencies resolved.
Fr. Vincent, Vasil, Squito, Baron, Br. Bartholomew are all added to social tab.
Vasil quest should account for mushrooms grabbed from storage.
Adjusted cooking button placement. It was unintuitively placed before.
Hovering various things now read more consistently.
A lot more small tweaks to text placement/etc. I notice many of the alternate fonts have some issues with text placement. It will be a lot of elbow grease getting each font to work perfectly. However, I got time and patience. I'll eventually find all the inconsistencies.
I hope you all are staying warm in this dark and cold time! Take some vitamin D while you're at it.
-Gangrue
Source
