Update log
Full Besmirch update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Workshop
- Fixes
- Store
Almost New Years!
We all got sick around Christmas.
When I checked back in with the game I couldn't believe how many bugs had been introduced lol.
It took me a while to clean everything up.
I mean the bugs, not the sickness...
I'll make this update quick.
Changes:
Scroll Bar on sleep page "profit pop-up".
Hoverable effect on deposit box.
Changes to letter text.
Cooking notes in cooking tab.
Beggar added to Town.
Crow spy follows player after Vasil introduction at cottage.
More minor changes.
Bug Fixes:
Interest from loan generated decimal points.
Stopped player running effect on interactable objects/NPC's.
Fr. Vincent exorcism scene in Beet Festival broke sometimes.
Beet Festival locked all town entrances forever. Major bug fix!
Evil Spirit Quest never completed.
Statuses hover text no longer show when cooking.
No tool interactions in town
Knife guy sprite jittering
Some rooms would reset after some amount of time. Now saving properly.
Longer names shouldn't overlap border of dialogue
Vasil dialogue fixed.
Music after vasil quest should fade better.
Planted seeds are more visible when planted.
Seeds are less plentiful.
Beets are more common.
Food shows amount gained from consumption.
Item description grammar more gooder.
Disabled cursor on cutscenes.
No money from deposit bug. Major bug fix!
Stone and lumber removed from inventory when visiting Town Docks. Major bug fix!
Crashing from selling. This was due to the updated sleep screen. Major bug fix!
No more frozen rain drops.
Incorrect money value on sleep screen shown.
Fixed sleep screen money headers to be more accurate.
Collision off on some objects around town.
That's all for now folks, see you all in the next one.
-Gangrue
Source
