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Steam News29 July 202617d ago

Update 0.5.1

Update 0.5.1 Patch Notes Major Features & Gameplay Footprints: Added a new visual mechanic featuring footprint tracking. Match Breaking Mechanics: Returning feature — lighting a match now carries a 10% chance to break.

In this update3

Full notes

Full Beneath the Cardboard: Be Happy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition7 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Server
addedMajor Features & GameplayFootprints: Added a new visual mechanic featuring footprint tracking.
changedMajor Features & GameplayMatch Breaking Mechanics: Returning feature — lighting a match now carries a 10% chance to break. Currently, this probability is not tied to sensitivity of mouse or stick.
changedMajor Features & GameplayResource Rebalance: Adjusted and rebalanced in-game resources across the board.
changedMajor Features & GameplayAI & Encounter Adjustments: Updated spawn rates and stats for Terror in the Night, along with reworked behavior for Grim Reaper.
changedGraphics, UI & VisualsCharacter Model: Reworked the main character model.
changedGraphics, UI & VisualsLevel Design: Visual improvements applied to select locations and resource caches.

Beneath the Cardboard: Be Happy changes

addedFootprints: Added a new visual mechanic featuring footprint tracking.
changedMatch Breaking Mechanics: Returning feature — lighting a match now carries a 10% chance to break. Currently, this probability is not tied to sensitivity of mouse or stick.
changedResource Rebalance: Adjusted and rebalanced in-game resources across the board.
changedAI & Encounter Adjustments: Updated spawn rates and stats for Terror in the Night, along with reworked behavior for Grim Reaper.
changedCharacter Model: Reworked the main character model.

Update 0.5.1 Patch Notes

Major Features & Gameplay

  • FootprintsAdded a new visual mechanic featuring footprint tracking.
  • Match Breaking Mechanics: Returning feature — lighting a match now carries a 10% chance to break. Currently, this probability is not tied to sensitivity of mouse or stick.

  • Resource RebalanceAdjusted and rebalanced in-game resources across the board.
  • AI & Encounter AdjustmentsUpdated spawn rates and stats for Terror in the Night, along with reworked behavior for Grim Reaper.

Graphics, UI & Visuals

  • Character ModelReworked the main character model.
  • Level Design: Visual improvements applied to select locations and resource caches.

  • Dialogue & Trading UI: Overhauled the interface for dialogue sequences and trading systems.

  • Graphics SettingsExpanded the range of available graphics options.

Multiplayer & Fixes

  • Multiplayer ImprovementsResolved critical bugs and stability issues in multiplayer mode. Also, achievements now cannot be unlocked in cooperative mode.
  • Quest & Spawns FixesFixed numerous issues affecting quests, dialogue trees, and character spawning.
  • LocalizationFixed missing Ukrainian localization files.
  • General Bug FixesAddressed various minor bugs, visual polish issues, and object collision errors.

Source

Steam News / 29 July 2026

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