In this update15
Full notes
Full Beneath the Cardboard: Be Happy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
- Store
- Performance
Beneath the Cardboard: Be Happy changes
Steam post image"False Promises" by 𝑩𝒀𝑻𝑬𝑹𝑩𝑹𝑶𝑫𝑰𝟒𝑬𝑲
It Came Upon a Midnight Clear...
A moment, when Forgotten Dreams become true and the False Promises finally become fulfilled.
We think that this update is the largest in game's history. It logically divided in two parts: False Promises (technical and QoL improvements) and Forgotten Dreams part 2 (new content).
False Promises
New Game Engine and Technical changes
Beneath the Cardboard: Be Happy now uses Godot Engine 4 instead of Unreal Engine 5. We carefully transferred every game's aspect.
We have expanded the settings menu. Now, for example, you can change your keybindings (temporarily unavailable for controllers)
New UI
The game's entire interface has been completely redesigned and implemented in a unified style. It's now much more user-friendly and functional.
Classic Soundtrack
Many players have asked us to add an alternative soundtrack composed by Kevin MacLeod. We've not only added the soundtrack from the original Beneath the Cardboard by PrivateTed, but also selected additional suitable compositions.
Reworked Save-System (and Barrels)
The save process is now tied to a new game mechanic - barrels. To save your progress, you need to find a barrel and interact with it. You also can throw cardboard into barrel and light it to optimize your resource management if you want to stay at one place. When you load the game, you will appear near the barrel you had used to save the game.
Rich Presence
Whether you're stuck in the menu tweaking your settings or suffering from the cold on your fifteenth day of survival, it's all now visible to your Steam friends.
Ukrainian and German localization
The game now has Ukrainian and German localization.
Приємної гри!
Viel Spaß beim Spiel!
Forgotten Dreams, part 2
Tutorial
A tutorial. I am. has been added to the game, introducing the player to the game's mechanics using pop-up tooltips. These tips will guide you through the beginning of the game.
World Map and Notes
While playing, you can now access notes and a world map. Notes will help you remember what you need to do, and the game map will help you stay on track.
Random Item Generator
Items are now randomly generated in most locations on the map. Items that always spawn in the same place still exist, but their amount have significantly decreased.
Cooperative Mode Test
Co-op mode is finally available for testing. You can invite friends or find a good group in the public lobbies. However, please note that co-op mode is currently no different from single-player in terms of content, and annoying bugs may easily appear during your adventures together.
Cold and Snow Storms
Cold is a. Void. new mechanic that dynamically changes during the game both up and down. Depending on the cold, the Everlost will also freeze more or less severely. From now on, you may encounter Snow Storms, during which the Cold reaches its peak. Perhaps, paradoxically, the cold alleys with their thick walls will be your salvation?
Convenient Trash?
Garbage trucks can now leave items behind, and trash cans can now be pushed with the action key.
Terror in the Night Rework
Terror in the Night has received another rework, which is intended to make him a more dangerous enemy.
New storyline and optional quests
Finally,. Inside. you'll be able to continue the storyline started in the Snowteraction update. Polit has something to discuss with you. Besides, Salesman also needs your help, and he'll PROBABLY be willing to part with some of his belongings in exchange.
New character: Piero
A little mysterious, a little romantic, but so simple-minded musician will play you the guitar and tell you a few stories—after all, he's the Piero of this theater. You can find. You. him near the shopping center in the south of the city. And yes, he probably has a few interesting things in stock, too.
Misc
Food sold at the Salesman's shop now has better stats than similar food found in trash bins.
You can now lie-down. Lying down on a piece of cardboard will slightly slow down the temperature drop.
Physics added for Everlost's hands.
Coffee has become much warmer.
A lit match in your hands now warms the Everlost up a little.
Visual improvements to cooking mechanic.
A new soundtrack has been added to the game: the tracks "Casual Performance," and "Constant Reflection." Owners of the game's soundtrack can now download it separately.
"Frostbite or Treat" Achievement has been removed.
"Green, Blue, Beige" Achievement has been added.
Source
Changelog.gg summarizes and formats this update. How we read updates.
