Full notes
Full Begraved update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
Begraved changes
Begraved Demo Update 0.0.7
Greetings Gravebound, A new hot fix to solve single player saves being lost after returning from multiplayer, lost XP and other minor fixes.
Bug fix: Playing in singleplayer, and then join a multiplayer session, and back to singleplayer will no longer 'reset' your singleplayer world, (Just a reminder that you have one save slot for now and that multiplayer and singleplayer saves share the same slot.
Bug fix: Tweaks to XP system - losing XP should no longer be occurring,
Bug fix: Players should no longer see the "Interact" text stuck on screen at times,
Bug fix: Furnitures are no longer easily duped by players in multiplayer
Bug fix: Start rug in hideout no longer keeps duplicating itself each save
Bug fix: Some traps in Dungeons could previously appear laggy in multiplayer,
Bug fix: If players were in a dungeon, and a player joined during this time, players could sometimes not get back to the Hideout when they tried to return using the wagon,
Bug fix: Music is now played for non-hosting players as well when they interact with the Neverwake Coffin intro,
Bug fix: Items should now appear correctly in players hands for players who join a active session,
Visual tweaks to Hideout,
Furniture behavior tweaks,
As Always any issues whilst playing the demo please do report via Steam forums or our Discord and thankyou for playing.
Laters Groobers, Jade - CM
Source
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