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Steam News9 February 20264mo ago

PLAY THE BEGRAVED DEMO NOW

Begraved Public Demo - Now Live! Jump in, play, and let us know what you think. The demo will remain available until the end of Next Fest on 2nd March. This demo is all about gathering your feedback.

In this update10

Full notes

Full Begraved update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions13 changes0 removals
  • Gameplay
  • Balance
  • Workshop
  • Fixes
  • UI and audio
  • Store
addedJump in, play, and let us know what you think.The demo will remain available until the end of Next Fest on 2nd March . This demo is all about gathering your feedback. Tell us everything you like, everything you don’t, and everything you’d like to see improved. Your input is essential to helping us shape Begraved into the best experience possible. we highly recommend joining our Discord to talk direct to developers and get more help.
changedSteam post image What’s in the DemoThe demo features 1 of the 4 planned dungeons and several core gameplay systems.
changedIncludedFriendly fire
addedNot in the Demo (but present in earlier playtests)These features will return for Early Access - alongside new areas and additional content - but are not included in this demo build
changedNot in the Demo (but present in earlier playtests)Building Hammer for defense's
changedNewly AddedMotion‑sickness assistance (mouse smoothing + reduced input lag)

Begraved changes

addedThe demo will remain available until the end of Next Fest on 2nd March . This demo is all about gathering your feedback. Tell us everything you like, everything you don’t, and everything you’d like to see improved. Your input is essential to helping us shape Begraved into the best experience possible. we highly recommend joining our Discord to talk direct to developers and get more help.
changedThe demo features 1 of the 4 planned dungeons and several core gameplay systems.
changedFriendly fire
addedThese features will return for Early Access - alongside new areas and additional content - but are not included in this demo build
changedBuilding Hammer for defense's

Begraved Public Demo - Now Live!

Jump in, play, and let us know what you think.

The demo will remain available until the end of Next Fest on 2nd March. This demo is all about gathering your feedback. Tell us everything you like, everything you don’t, and everything you’d like to see improved. Your input is essential to helping us shape Begraved into the best experience possible. we highly recommend joining our Discord to talk direct to developers and get more help.

We do advise playing the tutorial (yes we know you're all gaming pros, but fyi it is optional).

Steam post image What’s in the Demo

The demo features 1 of the 4 planned dungeons and several core gameplay systems.

Included

  • “The Cave Crypts” - First dungeon

  • Initial Hideout with additional rooms & decorating options

  • 3‑day game cycle (Early Access will feature 5 days)

  • Intro + Taxman cinematic (more Taxman content coming in EA)

  • Keep playing and retain your gold coins

  • Pets, including some highly mischievous cats

  • Boss Key Room inside dungeons

  • Insanity system

  • Curses, monsters, traps

  • Friendly fire

Steam post image

Not in the Demo (but present in earlier playtests)

These features will return for Early Access - alongside new areas and additional content - but are not included in this demo build

  • Saving progress (coming for Early Access)

  • Night Gardens (you can sneak‑peek them!)

  • Night Market + NPCs

  • Gambling Room

  • Neverwake Coffin

  • Building Hammer for defense's

  • Advanced tools selection

Steam post image

Updates Based on Playtest/Weekend Feedback

Newly Added

  • Guaranteed tools at the start of every round

  • Inverted mouse & controller options

  • Motion‑sickness assistance (mouse smoothing + reduced input lag)

  • Fixed music‑settings bugs

  • Increased loot

  • Character & clothing clipping fixes

  • “Lost cats” issue resolved

  • All quest information now displays correctly

  • Improved mob behavior (no more stuck mobs or endless player targeting)

  • HUD improvements

  • Hideout collision fixes

Still Working On

  • Certain languages not displaying correctly

  • Occasional player displacement

  • Player shaking in ghost mode

  • Tooltip icons overlapping

  • And a lot more improvements on the way

  • Additional pets and cosmetics

Join the Community

We have Steam broadcast showing gameplay from us developers here at Grip Jaw and do checkout our socials for lots more shorts and streams this week, we realy appreciate all and any feedback or highlighting our little game Laters Groobers!

Jade – CM

Source

Steam News / 9 February 2026

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