Full notes
Full Beghost update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Beghost changes
fixed a bug where the cutscene after pressing the Level 2 green switch would not trigger in some circumstances (thanks VeryLukely) - fixed a visual bug where Bee would be invisible while waiting in the Level 3 fountain room, making it appear as if she was with the Player inside the fountain (thanks mr munkee!) - fixed a crash in the Level 3 fountain room where Bee was not being properly referenced when she was returning from the previous room (thanks aidan!) - fixed missing graphics in the Level 3 green switch room during a certain cutscene - added collision to the second to last room to prevent the player from leaving when they are supposed to be making a critical choice (thanks wastedmeerkat!) - fixed another typo...
If you encounter any bugs, please visit the community forum or email me at vidboymusic@gmail.com
Source
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