Full notes
Full Beghost update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Performance
Beghost changes
fixed a visual bug where a possessing ghost wouldn't disappear correctly after the Player regained control
added missing collision on Level 3 bridge (thanks x-calibar!)
fixed an bug where dying after collecting the amulet would cause a past cutscene trigger to replay (thanks Joshua!)
fixed an bug where there was 1 frame where you were able to press interact on a specific NPC before they give you an item, resulting in a crash (thanks wastedmeerkat!)
added a line of dialog during a certain scene that hints to the player to talk to other NPCs
fixed a bug where triggering a Bee hint while standing on a pressure plate resulted in a crash if the player stepped off the pressure plate (thanks VeryLukely)
If you encounter any bugs, please visit the community forum or email me at vidboymusic@gmail.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
