Full notes
Full Before Fate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Fixes
- Gameplay
- UI and audio
- Performance
Before Fate changes
Dear Researchers,
After the previous release of v1.0.146, we found a save compatibility issue and temporarily rolled the game back to v1.0.145 while working on a fix.
The issue has now been fixed, and v1.0.147 has been released. This update includes the following fixes and adjustments:
Critical Fixes
Fixed a throwable save compatibility issue that could cause abnormal inventory data
Fixed an issue where the game could softlock while fishing
Fixed an issue where fonts could display incorrectly after switching languages
Fixed an issue with the Loading screen animation. The loading animation should now display properly instead of freezing and then jumping directly to completion
Early-game Experience Improvements
Removed the wolf spawn point near the forest wolf cave in the early part of Chapter 1. This spawn will now begin after the related facility restart quest, reducing early exploration difficulty
Bandages now provide an additional 5% instant recovery effect, improving early emergency healing
Added a note to the search point tutorial explaining that basic materials such as stone and wood can be found directly from scene objects like wood piles and stone piles, making early material gathering clearer when tools are not yet available
Encyclopedia and System Adjustments
Lowered the encyclopedia unlock requirement. Unlocking a recipe will now also unlock the corresponding encyclopedia entry
We apologize for the inconvenience caused by this temporary rollback.
Thank you for your feedback and understanding.
We will continue to monitor version stability and keep working on further improvements and fixes.
The Before Fate Team
Source
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