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Steam News9 May 20261mo ago

[v1.0.150] Update Notes

Dear Researchers, Before Fate has been updated to v1.0.150. This update mainly focuses on fixes and adjustments related to dungeon Boss transitions, English Guide display, Trial AI behavior, material display, and certai

Full notes

Full Before Fate update

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What changed

1 fix1 addition3 changes0 removals
  • Gameplay
changedBefore Fate has been updated to v1.0.150.
fixed・Fixed a display issue in the Buff section of the Guide when playing in English ・Fixed an issue in the Trial of Toughness where monster AI could stop moving after attacking the player ・Fixed an issue where the Lure Decoy material could be missing ・Fixed transition issues for the dungeon Bosses in the Dome Research Station and Chrono Rift, so they now follow the story flow properly by fading to black before transitioning
changedVisual Improvements
added・Adjusted the particle effect for Abel’s sleep pod in the base, so the effect now appears after interaction instead of being displayed constantly ・Added a visual effect when the Boss in the Dome Launch Grounds enters Phase 3 and hides its weapon
changedThank you for your feedback. We will continue following up on issues encountered across different parts of the game and keep improving the overall experience.

Before Fate changes

changedBefore Fate has been updated to v1.0.150.
fixed・Fixed a display issue in the Buff section of the Guide when playing in English ・Fixed an issue in the Trial of Toughness where monster AI could stop moving after attacking the player ・Fixed an issue where the Lure Decoy material could be missing ・Fixed transition issues for the dungeon Bosses in the Dome Research Station and Chrono Rift, so they now follow the story flow properly by fading to black before transitioning
changedVisual Improvements
added・Adjusted the particle effect for Abel’s sleep pod in the base, so the effect now appears after interaction instead of being displayed constantly ・Added a visual effect when the Boss in the Dome Launch Grounds enters Phase 3 and hides its weapon
changedThank you for your feedback. We will continue following up on issues encountered across different parts of the game and keep improving the overall experience.

Dear Researchers,

Before Fate has been updated to v1.0.150.

This update mainly focuses on fixes and adjustments related to dungeon Boss transitions, English Guide display, Trial AI behavior, material display, and certain scene effects.

Bug Fixes

・Fixed a display issue in the Buff section of the Guide when playing in English ・Fixed an issue in the Trial of Toughness where monster AI could stop moving after attacking the player ・Fixed an issue where the Lure Decoy material could be missing ・Fixed transition issues for the dungeon Bosses in the Dome Research Station and Chrono Rift, so they now follow the story flow properly by fading to black before transitioning

Visual Improvements

・Adjusted the particle effect for Abel’s sleep pod in the base, so the effect now appears after interaction instead of being displayed constantly ・Added a visual effect when the Boss in the Dome Launch Grounds enters Phase 3 and hides its weapon

Thank you for your feedback. We will continue following up on issues encountered across different parts of the game and keep improving the overall experience.

Source

Steam News / 9 May 2026

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