In this update3
Full notes
Full Before Fate update
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What changed
- Balance
- Fixes
- Events
- Maps
- UI and audio
Before Fate changes
Dear Researchers,
We have released v1.0.144, which includes the following fixes, gameplay improvements, and balance adjustments:
Critical Fixes
Fixed an issue in the Town Container Area where lockpicking interaction could grant a nonexistent item and cause a softlock
Fixed an issue where the Great Sandworm could respawn when re-entering the Boss room after being defeated
Fixed an issue where the rewards from the Four Trials could only grant one Chrono Seed Crystal. If you had already opened the chest but did not receive the reward properly, it will now be delivered to your storage after loading your save
Fixed an issue where Halu’s dialogue could return incorrect responses
System and Display Fixes
Fixed an issue where location names displayed incorrectly when teleporting from the main map transfer station
Corrected the incorrect area name shown for the Shadowpeak Penitentiary Back Kitchen
Corrected the explosion chance and encyclopedia unlock logic for the Egg Sac, which will now unlock properly even if it explodes
Fixed an issue where ranged enemies in the military base had no attack warning
Added and fixed some missing localization content
Gameplay and Balance Adjustments
Added a stone pile next to the wood pile at the Forest Tent to ease early-game gathering of basic materials
Adjusted the trigger rate of random events near the water level marker on the south side of the forest to reduce exploration difficulty
Removed particles from some accessories without special effects to avoid misleading visual cues
Thank you for your patience, feedback, and continued support.
We will continue to monitor the gameplay experience and keep working on further fixes and improvements.
The Before Fate Team
Source
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