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Steam News21 April 20262mo ago

[v1.0.141] Fixes and Improvements

Dear Researchers, We have released v1.0.141, which includes the following fixes, system adjustments, performance improvements, and balance changes: Critical Fixes Fixed an issue with incorrect layering on the blue house

In this update4

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What changed

5 fixes0 additions9 changes2 removals
  • Performance
  • Fixes
  • Balance
  • Gameplay
changedWe have released v1.0.141, which includes the following fixes, system adjustments, performance improvements, and balance changes:
fixedCritical FixesFixed an issue with incorrect layering on the blue house in town
fixedCritical FixesFixed an issue where the interaction areas at some scene entrances and exits were offset
fixedCritical FixesFixed an issue introduced after previous performance optimizations where, in some cases, players could not skip intermediate materials and craft directly
fixedCritical FixesFixed an issue where Halu could still be taken into non-Boss areas after being summoned
fixedCritical FixesFixed an issue where some debuff areas would not properly remove their effects after entry

Before Fate changes

changedWe have released v1.0.141, which includes the following fixes, system adjustments, performance improvements, and balance changes:
fixedFixed an issue with incorrect layering on the blue house in town
fixedFixed an issue where the interaction areas at some scene entrances and exits were offset
fixedFixed an issue introduced after previous performance optimizations where, in some cases, players could not skip intermediate materials and craft directly
fixedFixed an issue where Halu could still be taken into non-Boss areas after being summoned

Dear Researchers,

We have released v1.0.141, which includes the following fixes, system adjustments, performance improvements, and balance changes:

Critical Fixes

  • Fixed an issue with incorrect layering on the blue house in town

  • Fixed an issue where the interaction areas at some scene entrances and exits were offset

  • Fixed an issue introduced after previous performance optimizations where, in some cases, players could not skip intermediate materials and craft directly

  • Fixed an issue where Halu could still be taken into non-Boss areas after being summoned

  • Fixed an issue where some debuff areas would not properly remove their effects after entry

  • Disabled other player actions during NPC interactions to prevent potential softlock issues

System and Progression Adjustments

  • If a research project has a hidden quest as a prerequisite, it will now only appear after that quest has been completed

  • If a research project requires a facility upgrade as a prerequisite, it will now only appear after that upgrade has been completed

  • A clear save will now be created after completing the game, and an issue preventing the ending achievement from unlocking correctly has been fixed

Performance Improvements

  • Optimized some analytics-related code to reduce unnecessary performance overhead

  • Removed unnecessary debug logs to reduce GC pressure caused by string allocations

Balance Adjustment

  • Rebalanced the values of gathering tools

Thank you for your patience, feedback, and continued support.

We will continue to monitor the gameplay experience and keep working on further fixes and improvements.

The Before Fate Team

Source

Steam News / 21 April 2026

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