Full notes
Full Before Fate update
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What changed
- Gameplay
- Fixes
- Performance
- UI and audio
- Maps
- Balance
Before Fate changes
Dear Researchers,
We have released Version 1.0.139, which includes the following fixes and improvements:
Critical Fixes
Fixed an issue where entering the western military corridor through the left-side door could cause the game to get stuck
Fixed an issue in certain attack zones where, if the attacker was missing under abnormal conditions, the attack check could freeze
Fixed an issue in some dialogues that require the camera to focus on a specific target, where the game could freeze if that target did not exist
Fixed an issue where selecting teleport to current location at a teleport point could cause a black screen
Fixed an issue where teleport beacons could stop working after returning to base from areas such as the Dream Realm
Fixed an issue where loading a save would occasionally require an extra click
Quest and Progression Fixes
Fixed an issue where the Moon Tablet pickup point would not trigger correctly unless the scene was reloaded
Fixed an issue where the chip could not be removed after talking to Halu
Fixed an issue where a large number of patrol robot enemies could spawn in the mine tunnel during the later phase
Fixed an issue where the Mine Tunnel Boss chest would not open correctly. After this update, re-entering the Boss room will open the chest automatically
Fixed an issue where the quest location description for seeking Dwight’s help at the start of Chapter 4 was inaccurate
Gameplay and Performance Improvements
Improved the opening speed of the crafting interface
Improved crafting slowdown that could occur later in the game when many recipes had been unlocked. We will continue optimizing this further
Improved terrain collision in the mine prison area
Adjusted the placement of ore nodes in the mine so they no longer appear in obscured or hard-to-see positions
Reduced the amount of camera sway in the protagonist’s running animation
System and Presentation Fixes
Fixed an issue where some music tracks could fail to initialize properly while still loading during transitions
Fixed an issue where consumables of different star levels could stack together
Fixed an issue where the HP bar could briefly appear during character initialization
Fixed an issue where Promee’s name display position was offset
Halu Adjustment
Adjusted Halu’s stat structure by moving most equipment-based values to her base stats, making her stronger by default
Thank you for your patience, feedback, and continued support.
We will continue to monitor the gameplay experience and keep working on further fixes and improvements.
The Before Fate Team
Source
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