Full notes
Full BeeTD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
BeeTD changes
Junk bugs now count other junk bugs for 0 damage making it harder to spam them
New SPECIAL category you can select wasps from in BeeScript. This has the following
-- Item Wasp
-- Golden Wasp
-- Hornet
-- Ravenous Wasp
-- Robot wasp
The infomation for these is also in the manual now.
Fixed a bug causing Automation to not give you coins if you also have Absoloution active, This is the same case for Vengence damage.
Fixed a bug causing gamemodes to not load if they don't feel like it
Fixed a bug causing you to not get coins for killing items if the Automation item box is disabled
Fixed a bug causing the start label of BeeScripts to not load if reloading the game from the options menu (goofy stuff)
The isopod is now effected by the following:
-- Vortex
-- Magnet
-- Laser Pointer
Homing takes precedence on the Isopod, if it's following an enemy it won't bounce off towers or be effected by the magnet.
New keybind to Toggle UI
Source
Changelog.gg summarizes and formats this update. How we read updates.
