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Steam News26 May 20262mo ago

Lore Update

Finally, It's been so long I have been pretty busy recently but, I managed to get the update out eventually. As well as being busy outside of working on BeeTD I may have gotten a case of scope-creep.

In this update6

Full notes

Full BeeTD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes8 additions3 changes1 removal
  • Gameplay
  • Store
  • UI and audio
  • Maps
addedFinally, It's been so longI have been pretty busy recently but, I managed to get the update out eventually. As well as being busy outside of working on BeeTD I may have gotten a case of scope-creep. The Demo has been updated to version 1.3 including all of the new stuff, aside from the locked content obviously. Some text has been locked for the demo version as well. I will be swapping this for some demo-specific dialogue soon.
changedFinally, It's been so longLet's see what's in store today!
addedThis is the big part of the updateI have added two new characters to the game that you get to meet! Writing all of the dialogue for these two characters has taken quite some time! I hope you appreciate it and enjoy the new characters. I'll leave who they actually are a surprise for you to go and discover.
addedThis is the big part of the updateAlongside these new characters, good old Benny and Narrator have gotten much more dialogue as well. Over 13 pages worth of dialogue. Lots of it is pretty conditional, and there are lots of more complex branches and stuff that can happen with the dialogue and stuff, depending on what you do. I hope you all appreciate this!
changedThis is the big part of the updateI have also gone and proofread all of the dialogue for the text and made sure to take extra care. If you catch any mistakes, please let me know! As well as this, I have rewritten all of the tooltips for the insects, so hopefully they are more useful as I know lots of you rely on those.
addedExtra content3 new maps

BeeTD changes

addedI have been pretty busy recently but, I managed to get the update out eventually. As well as being busy outside of working on BeeTD I may have gotten a case of scope-creep. The Demo has been updated to version 1.3 including all of the new stuff, aside from the locked content obviously. Some text has been locked for the demo version as well. I will be swapping this for some demo-specific dialogue soon.
changedLet's see what's in store today!
addedI have added two new characters to the game that you get to meet! Writing all of the dialogue for these two characters has taken quite some time! I hope you appreciate it and enjoy the new characters. I'll leave who they actually are a surprise for you to go and discover.
addedAlongside these new characters, good old Benny and Narrator have gotten much more dialogue as well. Over 13 pages worth of dialogue. Lots of it is pretty conditional, and there are lots of more complex branches and stuff that can happen with the dialogue and stuff, depending on what you do. I hope you all appreciate this!
changedI have also gone and proofread all of the dialogue for the text and made sure to take extra care. If you catch any mistakes, please let me know! As well as this, I have rewritten all of the tooltips for the insects, so hopefully they are more useful as I know lots of you rely on those.

Finally, It's been so long

I have been pretty busy recently but, I managed to get the update out eventually. As well as being busy outside of working on BeeTD I may have gotten a case of scope-creep. The Demo has been updated to version 1.3 including all of the new stuff, aside from the locked content obviously. Some text has been locked for the demo version as well. I will be swapping this for some demo-specific dialogue soon.

Let's see what's in store today!

This is the big part of the update

I have added two new characters to the game that you get to meet! Writing all of the dialogue for these two characters has taken quite some time! I hope you appreciate it and enjoy the new characters. I'll leave who they actually are a surprise for you to go and discover.

Alongside these new characters, good old Benny and Narrator have gotten much more dialogue as well. Over 13 pages worth of dialogue. Lots of it is pretty conditional, and there are lots of more complex branches and stuff that can happen with the dialogue and stuff, depending on what you do. I hope you all appreciate this!

I have also gone and proofread all of the dialogue for the text and made sure to take extra care. If you catch any mistakes, please let me know! As well as this, I have rewritten all of the tooltips for the insects, so hopefully they are more useful as I know lots of you rely on those.

Extra content

  • 3 new maps

  • New scorpion sprites

  • 8 new achievements

  • I managed to get some nice photos this morning for the loading screen

Other Changes

The scorpion no longer swaps between melee and ranged. Now it damages enemeis the frist time they enter its range.

Creation now limits you to one placement of each bug.

The tutorial is harder.

Future stuff

Unfortunately I had to shelf some features I want to add because I have a few deadlines for things I need to meet. One of those was a whole cutscene bit I started making lol.

I will mainly be focusing on adding more achievements and updating older content to make everything higher quality, as recently this has become a priority. I will next be doing a huge proofread on the insect info pages. I have a few items, achievements and maps to make. This is what I will be doing mostly in the next upcoming updates. Thank you for your patience!

and of course, there was bugfixes in this update. Have a nice day!

Source

Steam News / 26 May 2026

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