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Steam News23 June 202611d ago

Curse: The First Knot - Patch Notes (v1.1.5)

Based on the feedback we received from our players, we have implemented several fixes and small additions to make your experience smoother: Floor and Collision Issues: The issue causing the character to fall through the

Full notes

Full Beddua:İlk Düğüm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions1 change0 removals
  • Maps
  • UI and audio
  • Gameplay
fixedFloor and Collision Issues: The issue causing the character to fall through the floor (clipping) in certain areas of the map has been completely resolved; you can now walk with confidence.
addedAudio Details: To enhance the game's atmosphere, environmental sound effects have been enriched, and additional sound layers have been added to make locations feel more immersive.
fixedLocalization: Translation errors identified in mission texts have been corrected, making the story much easier to follow.
changedInteraction Sensitivity: Latencies experienced when interacting with the environment have been optimized, and response times for collecting and examining objects have been increased.
fixedUI Improvement: The issue where some text within the menus did not fit has been resolved, and a more readable font scale has been applied.
addedDeveloper Note: "Your bug reports are our greatest guide in bringing the game to a better place. Please continue to share any new situations you encounter with us. Happy gaming!"

Beddua:İlk Düğüm changes

fixedFloor and Collision Issues: The issue causing the character to fall through the floor (clipping) in certain areas of the map has been completely resolved; you can now walk with confidence.
addedAudio Details: To enhance the game's atmosphere, environmental sound effects have been enriched, and additional sound layers have been added to make locations feel more immersive.
fixedLocalization: Translation errors identified in mission texts have been corrected, making the story much easier to follow.
changedInteraction Sensitivity: Latencies experienced when interacting with the environment have been optimized, and response times for collecting and examining objects have been increased.
fixedUI Improvement: The issue where some text within the menus did not fit has been resolved, and a more readable font scale has been applied.

Based on the feedback we received from our players, we have implemented several fixes and small additions to make your experience smoother:

  • Floor and Collision IssuesThe issue causing the character to fall through the floor (clipping) in certain areas of the map has been completely resolved; you can now walk with confidence.
  • Audio DetailsTo enhance the game's atmosphere, environmental sound effects have been enriched, and additional sound layers have been added to make locations feel more immersive.
  • LocalizationTranslation errors identified in mission texts have been corrected, making the story much easier to follow.
  • Interaction SensitivityLatencies experienced when interacting with the environment have been optimized, and response times for collecting and examining objects have been increased.
  • Visual Adjustments: Light leaking issues and texture errors in some interior spaces have been cleaned up.

  • UI ImprovementThe issue where some text within the menus did not fit has been resolved, and a more readable font scale has been applied.

Developer Note:"Your bug reports are our greatest guide in bringing the game to a better place. Please continue to share any new situations you encounter with us. Happy gaming!"

Source

Steam News / 23 June 2026

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