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Steam News9 May 20261mo ago

Beddua: Curse - Patch Notes v0.0.1

Beddua: Curse - Patch Notes v0.0.1 Noxra Studios has released patch v1.2, focusing on enhancing stability and maximizing visual fidelity.

In this update3

Full notes

Full Beddua:İlk Düğüm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions6 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
changedBeddua: Curse - Patch Notes v0.0.1Noxra Studios has released patch v1.2, focusing on enhancing stability and maximizing visual fidelity.
changedVisual & Technical EnhancementsLumen & Lighting: Dynamic lighting calculations have been optimized to eliminate indoor light leaking and improve shadow quality.
changedVisual & Technical EnhancementsNanite Optimization: Rendering costs for environmental assets have been reduced, ensuring more stable FPS at high detail levels.
changedVisual & Technical EnhancementsGamma & Post-Process: Color grading and [c]r.gamma[/c] settings have been restructured to improve visual clarity.
addedVisual & Technical EnhancementsAdvanced Settings: The graphics menu has been expanded to include new scaling options and frame rate limiters.
addedGameplay & ContentNarrative Expansion: New environmental documents and interactive objects have been added to deepen the lore.

Beddua:İlk Düğüm changes

changedNoxra Studios has released patch v1.2, focusing on enhancing stability and maximizing visual fidelity.
changedLumen & Lighting: Dynamic lighting calculations have been optimized to eliminate indoor light leaking and improve shadow quality.
changedNanite Optimization: Rendering costs for environmental assets have been reduced, ensuring more stable FPS at high detail levels.
changedGamma & Post-Process: Color grading and [c]r.gamma[/c] settings have been restructured to improve visual clarity.
addedAdvanced Settings: The graphics menu has been expanded to include new scaling options and frame rate limiters.

Beddua: Curse - Patch Notes v0.0.1

Noxra Studios has released patch v1.2, focusing on enhancing stability and maximizing visual fidelity.

Visual & Technical Enhancements

  • Lumen & Lighting: Dynamic lighting calculations have been optimized to eliminate indoor light leaking and improve shadow quality.

  • Nanite OptimizationRendering costs for environmental assets have been reduced, ensuring more stable FPS at high detail levels.
  • Gamma & Post-Process: Color grading and [c]r.gamma[/c] settings have been restructured to improve visual clarity.

  • Advanced SettingsThe graphics menu has been expanded to include new scaling options and frame rate limiters.

Gameplay & Content

  • Narrative ExpansionNew environmental documents and interactive objects have been added to deepen the lore.
  • Audio DesignSpatial Audio engine updated; paranormal sound triggers are now more precise.
  • Character ControlsFixed collision issues where the character would get stuck in certain narrow spaces and objects.

Upcoming Content

  • Achievements: Steam Achievement system infrastructure is being integrated; currently in the testing phase.

  • Localization: Ongoing improvements to multi-language support and text corrections will be finalized in the next sub-patch.

Source

Steam News / 9 May 2026

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